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V9.5.0 Computer-Use (CUA) Chat in Side Panel
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export declare const aesEncrypt: (text: string, password: string) => string | ||
export declare const aesDecrypt: (text: string, password: string) => string | ||
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export declare const encrypt: (text: string) => Promise<string> | ||
export declare const decrypt: (text: string) => Promise<string> | ||
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export declare const encryptIfNeeded: (text: string, dom: any) => Promise<string> | ||
export declare const decryptIfNeeded: (text: string, dom: any) => Promise<string> |
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export declare const evaluateScript: (code: string) => Promise<any> |
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declare enum MODE { | ||
STRAIGHT = 'STRAIGHT', | ||
SINGLE = 'SINGLE', | ||
LOOP = 'LOOP' | ||
} | ||
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declare enum STATUS { | ||
PLAYING = 'PLAYING', | ||
PAUSED = 'PAUSED', | ||
STOPPED = 'STOPPED', | ||
ERROR = 'ERROR' | ||
} | ||
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declare enum END_REASON { | ||
COMPLETE = 'COMPLETE', | ||
ERROR = 'ERROR', | ||
MANUAL = 'MANUAL' | ||
} | ||
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declare enum NEXT_INDEX_INITIATOR { | ||
INIT = 'INIT', | ||
NORMAL = 'NORMAL', | ||
LOOP = 'LOOP' | ||
} | ||
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export declare class Player { | ||
constructor() | ||
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static C: { | ||
MODE: typeof MODE | ||
STATUS: typeof STATUS | ||
END_REASON: typeof END_REASON | ||
} | ||
} | ||
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export declare const getPlayer: (opts?: any, state?: any) => Player |
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