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Update README.md
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Adamkob12 authored Sep 17, 2023
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Expand Up @@ -14,7 +14,7 @@ Currently in pre-release stages of development.
## Features
### ___Generate 3d meshes:___
Just define a data structure that implements the simple "VoxelRegistry" trait (see examples and documentation) and you can turn any array of voxels into a 3d mesh.
![update mesh video](assets/Screenshots/Showcase1.mov)
![update mesh video](assets/Screenshots/video1.gif)
### ___Run time mesh updating in O(1):___
Added in 0.2, this features allows users to easily update the mesh after it has been generated, without any need for regenerating. See the new update_mesh_example.
### "The Naive Method"
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