KCD Mod Packer is a C# application designed to simplify the process of converting a mod repository into a format that Kingdom Come: Deliverance can read. The app packages mod repository folders into .pak
files and creates a proper folder structure, making it easier for developers to prepare mods for the game and streamline testing.
- 📂 Path Selection: Users can browse and select paths for the game directory and the mod repository.
- 📦 Data Packaging: Automatically packages specified directories into
.pak
files. - 📑 Presets Management: Saves and loads presets for configurations, allowing faster setups for different mods.
- ✅ Validation: Ensures that the selected paths and input data are valid.
- 🤫 Silent Mode: Use the
-silent
parameter to run the app without the UI for a faster process. If no preset is specified, the last used preset will be applied.
- 💻 .NET 9.0 or later
- 🖥️ Windows operating system
- Download the latest release from the releases page.
- Extract the contents of the zip file.
- Ensure you have .NET 9.0 installed. If not, download it from Microsoft's official site.
- Run the
KCDModPacker.exe
file.
▶️ Run the Application: Start the application by running the executable.- 🔍 Set Paths: Use the browse buttons to set the paths for the game directory and your mod repository.
- 🖊️ Fill in Details: Enter the mod name, version, and author information.
- 📑 Preset Selection: You can easily select any previously saved preset from the dropdown menu for quick access.
- 🏗️ Create Mod Folder: Click the "Run" button to create the mod folder and package the files.
- 🤫 Silent Mode: For a faster process, you can run the app with the
-silent
parameter and specify a preset. If no preset is specified, the last used preset will be automatically applied.