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Columbo Buffs (#20151)
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Removes the confusingly unnecessary nerf to Columbo's damage (he did as
much as just punching someone) from the parent mob and increases his
health from 75 to 125 so he can withstand at least a little more
punishment.

The poor guy is quite literally never let out of his enclosure because
he's less useful than just throwing a floor tile at someone. He's also
the only "unique" thing the Head of Security has left, and people seem
warm to the idea of an actual incentive to bring him out more. With
these buffs he stands an actual chance of being able to fight and take
down someone unarmed and unarmored.
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OolongCow authored Nov 11, 2024
1 parent d864976 commit 46a9269
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/mob/living/simple_animal/hostile/commanded/dog/columbo
name = "Lt. Columbo"
short_name = "Columbo"
desc = "A dog trained to listen and obey its owner commands. This one looks about three days from retirement."
desc = "A dog trained to listen and obey its owner's commands. This one looks about three days from retirement."
named = TRUE
gender = MALE

melee_damage_lower = 5
melee_damage_upper = 10
health = 125
maxHealth = 125

icon_state = "columbo"
icon_living = "columbo"
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58 changes: 58 additions & 0 deletions html/changelogs/OolongCow-columbo-buffs.yml
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################################
# Example Changelog File
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author: OolongCow

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changes:
- balance: "Un-nerfed Columbo's damage and increased his health. Good boy."

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