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Aaron Salyer edited this page Jun 26, 2020
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libDynamicMiniGames intendeds to provide a very flexible framework for creating quick, easy-to-play games. This framework should allow for a variety of game types to be built on top of the framework, without limiting the scope of the game.
For the purposes of this framework, a minigame is defined as a game that doesn't last more than 30 minutes from start to finish, where players can acquire anything needed to meet win conditions within the given time frame. Players should not need to build up inventory, stats, experience, or other items, outside of the game to be successful.