Fishery is a library for setting up JavaScript objects for use in tests, Storybook, and anywhere else you need to set up data. It is loosely modeled after the Ruby gem, factory_bot.
Fishery is built with TypeScript in mind. Factories accept typed parameters and return typed objects, so you can be confident that the data used in your tests is valid. If you aren't using TypeScript, that's fine too – Fishery still works, just without the extra typechecking that comes with TypeScript.
Install fishery with:
npm install --save fishery
or
yarn add fishery
A factory is just a function that returns your object. Fishery provides
several arguments to your factory function to help with common situations.
After defining your factory, you can then call build()
on it to build your
objects. Here's how it's done:
// factories/user.ts
import { Factory } from 'fishery';
import { User } from '../my-types';
export default Factory.define<User>(({ sequence, factories }) => ({
id: sequence,
name: 'Bob',
address: { city: 'Grand Rapids', state: 'MI', country: 'USA' },
posts: factories.post.buildList(2),
}));
Now combine your factories together and register them:
// factories/index.ts
import { register } from 'fishery';
import user from './user';
import post from './post';
export const factories = register({
user,
post,
});
Pass parameters as the first argument to build
to override your factory
defaults. These parameters are deep-merged into the default object returned by
your factory.
build
also supports a seconds argument with the following keys:
transient
: data for use in your factory that doesn't get overlaid onto your result object. More on this in the Transient Params sectionassociations
: often not required but can be useful in the case of bi-directional associations. More on this in the Associations section
// my-test.test.ts
import { factories } from './factories';
const user = factories.user.build({
name: 'Susan',
address: { city: 'Detroit' },
});
user.name; // Susan
user.address.city; // Detroit
user.address.state; // MI (from factory)
Factories are fully typed, both when defining your factories and when using them to build objects, so you can be confident the data you are working with is correct.
const user = factories.user.build();
user.foo; // type error! Property 'foo' does not exist on type 'User'
const user = factories.user.build({ foo: 'bar' }); // type error! Argument of type '{ foo: string; }' is not assignable to parameter of type 'Partial<User>'.
export default Factory.define<User, Factories, UserTransientParams>(
({ sequence, params, transientParams, associations, afterCreate }) => {
params.firstName; // Property 'firstName' does not exist on type 'DeepPartial<User>
transientParams.foo; // Property 'foo' does not exist on type 'Partial<UserTransientParams>'
associations.bar; // Property 'bar' does not exist on type 'Partial<User>'
afterCreate(user => {
user.foo; // Property 'foo' does not exist on type 'User'
});
return {
id: `user-${sequence}`,
name: 'Bob',
post: null,
};
},
);
If your factory references another factory, use the factories
object
provided to the factory:
const postFactory = Factory.define<Post, Factories>(({ factories }) => ({
title: 'My Blog Post',
author: factories.user.build(),
}));
If you'd like to be able to pass in an association when building your object and
short-circuit the call to factories.xxx.build()
, use the associations
variable provided to your factory:
const postFactory = Factory.define<Post, Factories>(
({ factories, associations }) => ({
title: 'My Blog Post',
author: associations.author || factories.user.build(),
}),
);
Then build your object like this:
factories.post.build({}, { associations: { author: susan } });
In the above examples, the Factories
generic parameter is passed to
define
. This is optional but recommended in order to get type-checking of
the factories
object. You can define your Factories
type like this:
// factories/types.ts
export interface Factories {
user: Factory<User>;
post: Factory<Post>;
}
Once you've defined your Factories
type, it can also be used when
registering your factories. This ensures that your Factories
type is always
in sync with the actual factories that you have registered:
// factories/index.ts
import { register } from 'fishery';
import user from './user';
import post from './post';
import { Factories } from './types';
export const factories: Factories = register({ user, post });
The parameters passed in to build
are automatically overlaid on top of the
default properties defined by your factory, so it is often not necessary to
explicitly access the params in your factory. This can, however, be useful,
for example, if your factory uses the params to compute other properties:
const userFactory = Factory.define<User, Factories>(({ params }) => {
const { name = 'Bob Smith' } = params;
const email = params.email || `${kebabCase(name)}@example.com`;
return {
name,
email,
posts: [],
};
});
Factories can accept parameters that are not part of the resulting object. We call these transient params. When building an object, pass any transient params in the second argument:
const user = factories.user.build({}, { transient: { registered: true } });
Transient params are passed in to your factory and can then be used however you like:
interface User {
name: string;
posts: Post[];
memberId: string | null;
permissions: { canPost: boolean };
}
interface UserTransientParams {
registered: boolean;
numPosts: number;
}
const userFactory = Factory.define<User, Factories, UserTransientParams>(
({ transientParams, factories, sequence }) => {
const { registered, numPosts = 1 } = transientParams;
const user = {
name: 'Susan Velasquez',
posts: factories.posts.buildList(numPosts),
memberId: registered ? `member-${sequence}` : null,
permissions: {
canPost: registered,
},
};
},
);
In the example above, we also created a type called UserTransientParams
and
passed it as the third generic type to define
. This isn't required but
gives you type checking of transient params, both in the factory and when
calling build
.
When constructing objects, any regular params you pass to build
take
precedence over the transient params:
const user = factories.user.build(
{ memberId: '1' },
{ transient: { registered: true } },
);
user.memberId; // '1'
user.permissions.canPost; // true
You can instruct factories to execute some code after an object is created. This can be useful if a reference to the object is needed, like when setting up relationships:
export default Factory.define<User, Factories>(
({ factories, sequence, afterCreate }) => {
afterCreate(user => {
const post = factories.post.build({}, { associations: { author: user } });
user.posts.push(post);
});
return {
id: sequence,
name: 'Bob',
posts: [],
};
},
);
Factories should usually be defined and then combined together using register
:
// factories/index.ts
import { register } from 'fishery';
import user from './user';
import post from './post';
import { Factories } from './types';
export const factories: Factories = register({ user, post });
The factories passed to register get injected into each factory so factories can access each other. This prevents circular dependencies that could arise if your factories try to access other factories directly by importing them and also creates a convenient way for factories to access other factories without having to explicitly import them.
If you are defining a factory for use in a single test file, you might not wish
to register the factory or use the factories
object that gets injected to the
factory. In this case, you can use defineUnregistered
instead of define
and
then skip calling register
, eg:
const personFactory = Factory.defineUnregistered<Person>(() => ({
name: 'Sasha',
}));
const person = personFactory.build();
See the CONTRIBUTING document. Thank you, contributors!
This project name was inspired by Patrick Rothfuss' Kingkiller Chronicles books. In the books, the artificery, or workshop, is called the Fishery for short. The Fishery is where things are built.
Fishery is Copyright © 2020 Stephen Hanson and thoughtbot. It is free software, and may be redistributed under the terms specified in the LICENSE file.
Fishery is maintained and funded by thoughtbot, inc. The names and logos for thoughtbot are trademarks of thoughtbot, inc.
We love open source software! See our other projects or hire us to design, develop, and grow your product.