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A simple XNA/MonoGame-Framework for drawing Lines

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PrettyLines

Installation and Usage

First add our NuGet-Package to your XNA or MonoGame Project.

Then create a LineFactory and use it to generate the needed Lines. Once a line is created you can use it's Properties to tweak them as you need it. Each line has it's own Draw()-Method. Call this Method to draw the line. You need a matrix for drawing, if you don't need a Transformation use Matrix.Identity.

XNA

MonoGame

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A simple XNA/MonoGame-Framework for drawing Lines

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