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[WIP] Simplify Graph #58
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This is a great idea, thanks for working on it. Concerning your TODOs:
I think it should return something like We could add a parent type to Ideally the NodeIDs should be the same as then we can use all the additional OSM data for them - are they?
Yep this is pretty important, but hopefully just a small extension to what you've got already.
Does my answer to 1 above remove all the instabilities, or do other functions need improving as well? |
src/simplification.jl
Outdated
weight = Vector{eltype(osmg.weights)}(), | ||
geom = IGeometry[], | ||
) | ||
node_gdf = DataFrame(id = Int[], geom = IGeometry[]) |
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Am I correct in thinking that the use of IGeometry
, createpoint
and createlinestring
are not necessary for the graph reduction, they just give more meta data? If that's the case then I don't think they should be here. They could perhaps be added in new functions for all OSMGraph
s.
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I think it should return something like SimplifiedOSMGraph where the graph type and other parametric types match that of the input OSMGraph.
Yes, adding a dedicated type is probably necessary .
If that's the case then I don't think they should be here. They could perhaps be added in new functions for all OSMGraphs.
I would also prefer to keep the geometric types out, so one can decide on their own which library to use.
When the SimplifiedOSMGraph
keeps a reference to the parent, it would even be sufficient to just store a list of all the interstitial NodeIDs from the original graph for every new edge.
Generating the geometries could then be achieved by indexing OSMG.node_coordinates
with that list
IMHO that would also solve most issues related to TODO 2 and 3.
They could perhaps be added in new functions for all OSMGraphs
Agree, I already implemented two function generating something similar for plotting with Plots.jl . I'll upload them together with the example script.
I'll keep you updated about further ideas!
Hey sorry for the delay, will try to review soon. It'd also be good for @captchanjack to take a look at this as it's a relatively big addition and I'm keen to know how it fits in with his thoughts for the package. |
It would be helpful to fix the merge conflicts via a rebase or merge - in particular the renaming of the field |
I've merged the changes, and added the |
@rush42 Just wanted to say sorry we haven't got around to reviewing this yet. Hopefully someone will be able to soon! |
Awesome PR! will this be merged soon? I've tried using as is but cannot get |
@ctrebbau yes I haven't worked on the shortest path algorithms yet. And right now I can't find the time to do so. IMO it's the only thing missing, the rest should be implemented... |
As I have some spare time atm I picked up this PR. I rebased my fork and will now try to get the routing functions to work. |
…provides implementations for geo types
Thanks for the example! I think in that case 3 and 4 should be removed. I also thought about updating the condition to something that works for directed and undirected graphs. Maybe removing vertices with degree 2 and |
Can I ask whether you observe that the vertices 3 and 4 should be deleted or not? I consider that they should not be deleted because they don't satisfy the condition of For your information, you can see https://github.com/kkdd/GraphFromOSM. |
Because both vertices are neither sink, source nor do they have a self loop. Both have 2 neighbors and same in- and outdegree that's why they can be removed. They would then be replaced by two edges in either direction between 2 and 5. |
I consider that both vertices, or intersections, should remain in simplification. Because you can select the directions of turn at these intersections when traveling in this road network. Consider that both paths of 2->3->4 and 2->3->2 are allowed in the same way as airline routes with transfer. |
I think as long as there are no turn restrictions they should be removed. But it's true that if there are turn restrictions you might need a subpath like 2->3->2. I haven't thought of it before and will have a look at it tomorrow to see how to integrate the turn restrictions into the simplification. Thanks for mentioning it! |
Thank you for your consideration. |
…and `destination` samples
The |
Note that |
I think that is not a problem as long as we ignore the turn restrictions(as mentioned above). But it significantly reduces the number of nodes which is why I'd like to keep it that way. |
For nodes with turn restrictions though we need to add the closest node which allows a u-turn to the end points iterator. |
Note that I use a mixed multigraph model in https://github.com/kkdd/GraphFromOSM and its homeomorphic simplification also significantly reduces the number of nodes even for undirected edges. |
So your point is keeping every node that connects two OSM ways ? |
No, every node which connects two OSM ways is deleted and they are concatenated by homeomorphic smoothing there, but under the following normal conditions: function shallBeConcatenated(vertex) {
if (!vertex.inGraph) return false;
const edgeIDs = vertex.edges.filter(id => graph.edges[id].inGraph);
if (edgeIDs.length != 2) return false; // It isn't a degree-2 vertex.
if (edgeIDs.bothAreEqual()) return false; // It's an isolated loop as the first and second edges are identical.
const edges = edgeIDs.map(id => graph.edges[id]); // depicted as [ --- v --- ] where v denotes the vertex and ---'s denote edges.
const directed = edges.map(e => e.directed); // represent wheather each edge is directed or not
if (!directed.bothAreEqual()) return false; // A mixture of directed and undirected edges
if (directed[0]) { // collect the vertex of inward-degree 1 and outward-degree 1 for directed edges
const dirsOutward = edges.map(e => e.vertices[0] == vertex.id); // represents wheather each edge is outward
if (dirsOutward.bothAreEqual()) return false; // can't be concatenated, as depicted as [ <-- v --> ] or [ --> v <-- ].
if (dirsOutward[0]) vertex.edges.reverse(); // make them in the processing order depicted as [ p --> v --> s ] where p and s denote the predecessor and successor vertices.
}
return true;
} |
This PR implements an algorithm for simplifying the topology of an
OSMGraph
object.It is adapted from osmnx.
This PR is work in progress, and a few issues have to be discussed.
TODO:
DiGraph
and twoDataFrames
: one for nodes and the other for edges (which also contains the edge geometry) )Below is an example for Tiergarten district in Mitte, Berlin, Germany:
Before the simplification:
nodes: 2976,
egdes: 4727
After the simplification:
nodes: 683,
edges: 1384
I will upload an example script the following days.