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chore: remove unused files
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Dreamfarer committed Jan 6, 2025
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1 change: 0 additions & 1 deletion .dockerignore
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*.md
auxiliary/
js-inactive/
Dockerfile
2 changes: 1 addition & 1 deletion Dockerfile
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Expand Up @@ -3,7 +3,7 @@ FROM alpine:latest as build
WORKDIR /build

RUN apk add unzip wget && \
wget https://arma.openlink.bot/assets/map.zip && \
wget https://github.com/Dreamfarer/ARMA-3-ARTILLERY-CALCULATOR-ARES/releases/download/tiles-altis-v1.0.0/tiles-altis.zip && \
unzip map.zip && \
rm map.zip

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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -38,7 +38,7 @@ I have created an [API](https://api.openlink.bot/ares.php?x=10000&y=10000) to ge
Let's go for an example: If you would like to know the altitude at 10'000, 10'000 on Altis, make a call to the API like this: https://api.openlink.bot/ares.php?x=10000&y=10000

#### Download Map Data
Unfortunately, the map tiles exceed the GitHub upload limit. You can get them [HERE](https://arma.openlink.bot/assets/map.zip). Unzip `map.zip` and drag-and-drop the map folder into the root project folder
Unfortunately, the map tiles exceed the GitHub upload limit. You can get them [HERE](https://github.com/Dreamfarer/ARMA-3-ARTILLERY-CALCULATOR-ARES/releases/download/tiles-altis-v1.0.0/tiles-altis.zip). Unzip `map.zip` and drag-and-drop the map folder into the root project folder

## The Magic Behind It
The following documentation is split in two sections. The first section deals with the flight path of artillery shells shot by self-propelled artillery like the 2S9 Sochor and M4 Scorcher. Fortunately, in Arma 3, artillery shells are the only projectiles [not](https://community.bistudio.com/wiki/CfgAmmo_Config_Reference#airFriction) affected by external force such as wind or air friction.\
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15 changes: 0 additions & 15 deletions auxiliary/Initiate.py

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37 changes: 0 additions & 37 deletions auxiliary/Iterate.py

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31 changes: 0 additions & 31 deletions auxiliary/Rename imagick files to suit Leaflet tiles.rb

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88 changes: 0 additions & 88 deletions auxiliary/Upload.py

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