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Wirelesshub #24
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Wirelesshub #24
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- drop with color configured thing: you are now using item meta 17 for the hub. just like the non-hub code that already exists here, you can use meta 17~34 for the hub (with 17 as colorless). e..g use
stack.setItemDamage(te.color ==AEColor.Transparent ? 17 : 17 + te.color.ordinal() + 1)
in getDrops() and then set the color like the existing code inonBlockPlacedBy()
- I'd very much prefer to have different texture for hubs. I've sent a request in #texture-dev, but if they are too occupied with other matter, using same texture is also acceptable for now
I like H variant. |
Ready, new texture will be later. God bless soul anyone who will brave enough to do code review.. |
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I haven't tested this yet in game, but code changes overall look good. I have just a few comments
src/main/scala/net/bdew/ae2stuff/machines/wireless/TileWireless.scala
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I know is just QoL, but is not the recipe like very simple? |
Yea if the recipe match a bit more with other ae and addons mods I am happy @lordIcocain |
Alright, i removed in mod recipe. |
Hub -> Hub = NO
Wireless -> Hub = OK
Wireless <- Hub = Wireless -> Hub
Not use power, should require Neutronium cell in recipe. (i can change)Pick up only with wrench. idk how set meta when break. no color pick up.Looks same as Wireless.Closes GTNewHorizons/GT-New-Horizons-Modpack#14729
upd.
Added custom texture and color pickup.
Added power usage, sum power usage of connected wireless.
Added recipe.
Added qols in adv tools for working with hub.
Added ability to clear adv tool queue.