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Deploy preview for PR 12 🛫
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GCeSilva committed Jan 15, 2025
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8 changes: 4 additions & 4 deletions pr-preview/pr-12/05-is-out.html
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Expand Up @@ -198,16 +198,16 @@ <h4>Web Support with Emscripten <span class="m-text m-dim">(&#64;RiscadoA, &#64;
<h2>Next Steps</h2>
<p>In the next release, which should be out by <strong>TODO WHEN</strong>, we're planning to work on the following features:</p>
<ul>
<li>Very cool feature 1.</li>
<li>Very cool feature 2.</li>
<li>...</li>
<li>Toggleable gravity on the physics plugin.</li>
<li>Warm starting in physics solver.</li>
<li>Graphics performance improvements.</li>
<li>Transparent voxel rendering.</li>
<li>Particle system.</li>
<li>Editor UX improvements, making it very useful.</li>
<li>New scene editor.</li>
</ul>
<p>TODO: maybe some more stuff here if needed</p>
<p>And many other features coming up in the future.</p>
<p>We also developed a demo showcasing the new features of this release, which you will be able to check out pretty soon here.</p>
<p>You can check out the full list of stuff we want to get done in the <a href="https://github.com/GameDevTecnico/cubos/milestone/29">milestone</a> for the next release.</p>
</section>
<!-- /content -->
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8 changes: 4 additions & 4 deletions pr-preview/pr-12/feeds/all.atom.xml
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Expand Up @@ -144,16 +144,16 @@ As of now, this means we're making some performance sacrifices, as we're not usi
&lt;h2&gt;Next Steps&lt;/h2&gt;
&lt;p&gt;In the next release, which should be out by &lt;strong&gt;TODO WHEN&lt;/strong&gt;, we're planning to work on the following features:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Very cool feature 1.&lt;/li&gt;
&lt;li&gt;Very cool feature 2.&lt;/li&gt;
&lt;li&gt;...&lt;/li&gt;
&lt;li&gt;Toggleable gravity on the physics plugin.&lt;/li&gt;
&lt;li&gt;Warm starting in physics solver.&lt;/li&gt;
&lt;li&gt;Graphics performance improvements.&lt;/li&gt;
&lt;li&gt;Transparent voxel rendering.&lt;/li&gt;
&lt;li&gt;Particle system.&lt;/li&gt;
&lt;li&gt;Editor UX improvements, making it very useful.&lt;/li&gt;
&lt;li&gt;New scene editor.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;TODO: maybe some more stuff here if needed&lt;/p&gt;
&lt;p&gt;And many other features coming up in the future.&lt;/p&gt;
&lt;p&gt;We also developed a demo showcasing the new features of this release, which you will be able to check out pretty soon here.&lt;/p&gt;
&lt;p&gt;You can check out the full list of stuff we want to get done in the &lt;a href="https://github.com/GameDevTecnico/cubos/milestone/29"&gt;milestone&lt;/a&gt; for the next release.&lt;/p&gt;
&lt;/section&gt;
</content><category term="Release"></category></entry><entry><title>0.4 is out!</title><link href="https://cubosengine.org/04-is-out.html" rel="alternate"></link><published>2024-11-05T00:00:00+00:00</published><updated>2024-11-05T00:00:00+00:00</updated><author><name>Cubos Team</name></author><id>tag:cubosengine.org,2024-11-05:/04-is-out.html</id><summary type="html">&lt;p&gt;Cubos 0.4 Release!&lt;/p&gt;
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8 changes: 4 additions & 4 deletions pr-preview/pr-12/feeds/release.atom.xml
Original file line number Diff line number Diff line change
Expand Up @@ -144,16 +144,16 @@ As of now, this means we're making some performance sacrifices, as we're not usi
&lt;h2&gt;Next Steps&lt;/h2&gt;
&lt;p&gt;In the next release, which should be out by &lt;strong&gt;TODO WHEN&lt;/strong&gt;, we're planning to work on the following features:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Very cool feature 1.&lt;/li&gt;
&lt;li&gt;Very cool feature 2.&lt;/li&gt;
&lt;li&gt;...&lt;/li&gt;
&lt;li&gt;Toggleable gravity on the physics plugin.&lt;/li&gt;
&lt;li&gt;Warm starting in physics solver.&lt;/li&gt;
&lt;li&gt;Graphics performance improvements.&lt;/li&gt;
&lt;li&gt;Transparent voxel rendering.&lt;/li&gt;
&lt;li&gt;Particle system.&lt;/li&gt;
&lt;li&gt;Editor UX improvements, making it very useful.&lt;/li&gt;
&lt;li&gt;New scene editor.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;TODO: maybe some more stuff here if needed&lt;/p&gt;
&lt;p&gt;And many other features coming up in the future.&lt;/p&gt;
&lt;p&gt;We also developed a demo showcasing the new features of this release, which you will be able to check out pretty soon here.&lt;/p&gt;
&lt;p&gt;You can check out the full list of stuff we want to get done in the &lt;a href="https://github.com/GameDevTecnico/cubos/milestone/29"&gt;milestone&lt;/a&gt; for the next release.&lt;/p&gt;
&lt;/section&gt;
</content><category term="Release"></category></entry><entry><title>0.4 is out!</title><link href="https://cubosengine.org/04-is-out.html" rel="alternate"></link><published>2024-11-05T00:00:00+00:00</published><updated>2024-11-05T00:00:00+00:00</updated><author><name>Cubos Team</name></author><id>tag:cubosengine.org,2024-11-05:/04-is-out.html</id><summary type="html">&lt;p&gt;Cubos 0.4 Release!&lt;/p&gt;
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8 changes: 4 additions & 4 deletions pr-preview/pr-12/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -195,16 +195,16 @@ <h4>Web Support with Emscripten <span class="m-text m-dim">(&#64;RiscadoA, &#64;
<h2>Next Steps</h2>
<p>In the next release, which should be out by <strong>TODO WHEN</strong>, we're planning to work on the following features:</p>
<ul>
<li>Very cool feature 1.</li>
<li>Very cool feature 2.</li>
<li>...</li>
<li>Toggleable gravity on the physics plugin.</li>
<li>Warm starting in physics solver.</li>
<li>Graphics performance improvements.</li>
<li>Transparent voxel rendering.</li>
<li>Particle system.</li>
<li>Editor UX improvements, making it very useful.</li>
<li>New scene editor.</li>
</ul>
<p>TODO: maybe some more stuff here if needed</p>
<p>And many other features coming up in the future.</p>
<p>We also developed a demo showcasing the new features of this release, which you will be able to check out pretty soon here.</p>
<p>You can check out the full list of stuff we want to get done in the <a href="https://github.com/GameDevTecnico/cubos/milestone/29">milestone</a> for the next release.</p>
</section>
<!-- /content -->
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