Updated to GodotSteam Server 3.1 #32
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: Build Releases | ||
on: | ||
workflow_dispatch: | ||
inputs: | ||
steamworks_sdk_tag: | ||
description: 'Steamworks SDK Github tag:' | ||
required: true | ||
type: string | ||
default: 'sdk-1.58' | ||
godot_tag: | ||
description: 'Godot Github tag:' | ||
required: true | ||
type: string | ||
default: '3.5.3-stable' | ||
godotsteam_version: | ||
description: 'GodotSteam Server version number:' | ||
required: true | ||
type: string | ||
default: '3.1' | ||
jobs: | ||
env-setup: | ||
name: "Setup env variables" | ||
runs-on: ubuntu-latest | ||
outputs: | ||
zip_tag: ${{ steps.set_zip_tag.outputs.zip_tag }} | ||
release_title: ${{ steps.set_release_title.outputs.release_title }} | ||
godot_version: ${{ steps.set_godot_version.outputs.godot_version }} | ||
steps: | ||
- name: set_zip_tag | ||
id: set_zip_tag | ||
run: | | ||
sdktag=${{ inputs.steamworks_sdk_tag }} | ||
sdktag=${sdktag//[.]/} | ||
gsver=${{ inputs.godotsteam_version }} | ||
gtag=${{ inputs.godot_tag }} | ||
gtag=${gtag//[.]/} | ||
tag=g${gtag%-*}-s${sdktag:0-3}-gss${gsver//[.]/} | ||
echo "zip_tag=${tag}" >> $GITHUB_OUTPUT | ||
- name: set_release_title | ||
id: set_release_title | ||
run: | | ||
sdktag=${{ inputs.steamworks_sdk_tag }} | ||
gtag=${{ inputs.godot_tag }} | ||
title="Godot ${gtag%-*} - Steamworks ${sdktag:0-4} - GodotSteam Server ${{ inputs.godotsteam_version }}" | ||
echo "release_title=${title}" >> $GITHUB_OUTPUT | ||
- name: set_godot_version | ||
id: set_godot_version | ||
run: | | ||
gv=${{ inputs.godot_tag }} | ||
gv=${gv//[.]/} | ||
gv=${gv%-*} | ||
echo "godot_version=${gv}" >> $GITHUB_OUTPUT | ||
################# Linux 64 Builds ################# | ||
build-linux-editor: | ||
needs: [env-setup] | ||
uses: ./.github/workflows/build-linux-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
binary_name: "godot.x11.opt.tools.64" | ||
export_name: "linux-server-${{ needs.env-setup.outputs.godot_version }}-editor.64" | ||
build_params: "-j4 platform=x11 production=yes tools=yes target=release_debug bits=64 warnings=extra" | ||
artifact_name: "linux-editor" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }} | ||
build-linux-release-template: | ||
needs: [env-setup] | ||
uses: ./.github/workflows/build-linux-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
binary_name: "godot.x11.opt.64" | ||
export_name: "linux-server-${{ needs.env-setup.outputs.godot_version }}-template.64" | ||
build_params: "-j4 platform=x11 production=yes tools=no target=release bits=64 warnings=extra" | ||
artifact_name: "linux-release-template" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }} | ||
build-linux-debug-template: | ||
needs: [env-setup] | ||
uses: ./.github/workflows/build-linux-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
binary_name: "godot.x11.opt.debug.64" | ||
export_name: "linux-server-${{ needs.env-setup.outputs.godot_version }}-debug-template.64" | ||
build_params: "-j4 platform=x11 production=yes tools=no target=release_debug bits=64 warnings=extra" | ||
artifact_name: "linux-debug-template" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }}# | ||
create-linux-bundle: | ||
needs: [env-setup, build-linux-editor, build-linux-release-template, build-linux-debug-template] | ||
runs-on: ubuntu-latest | ||
steps: | ||
- name: Download Linux Editor | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: linux-editor | ||
path: files | ||
- name: Download Linux Release Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: linux-release-template | ||
path: files | ||
- name: Download Linux Debug Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: linux-debug-template | ||
path: files | ||
- name: Download Linux Steam API | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: linux-libsteam-api-so | ||
path: files | ||
- name: Create Linux Bundle | ||
run: | | ||
echo "480" >> files/steam_appid.txt | ||
zip -j linux64-server-${{ needs.env-setup.outputs.zip_tag }}.zip files/* | ||
- name: Upload Win64 bundle artifact | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: linux64-server-${{ needs.env-setup.outputs.zip_tag }}.zip | ||
path: linux64-server-${{ needs.env-setup.outputs.zip_tag }}.zip | ||
if-no-files-found: error | ||
retention-days: 1 | ||
################# Linux 64 Server / Headless Builds ################# | ||
build-linux-headless-editor: | ||
needs: [env-setup] | ||
uses: ./.github/workflows/build-server-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
binary_name: "godot_server.x11.opt.tools.64" | ||
export_name: "linux-server-headless-${{ needs.env-setup.outputs.godot_version }}-editor.64" | ||
build_params: "-j4 platform=server production=yes tools=yes target=release_debug bits=64 warnings=extra" | ||
artifact_name: "linux-editor" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }} | ||
build-linux-headless-release-template: | ||
needs: [env-setup] | ||
uses: ./.github/workflows/build-server-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
binary_name: "godot_server.x11.opt.64" | ||
export_name: "linux-server-headless-${{ needs.env-setup.outputs.godot_version }}-template.64" | ||
build_params: "-j4 platform=server production=yes tools=no target=release bits=64 warnings=extra" | ||
artifact_name: "linux-release-template" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }} | ||
build-linux-headless-debug-template: | ||
needs: [env-setup] | ||
uses: ./.github/workflows/build-server-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
binary_name: "godot_server.x11.opt.debug.64" | ||
export_name: "linux-server-headless-${{ needs.env-setup.outputs.godot_version }}-debug-template.64" | ||
build_params: "-j4 platform=server production=yes tools=no target=release_debug bits=64 warnings=extra" | ||
artifact_name: "linux-debug-template" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }}# | ||
create-linux-bundle: | ||
needs: [env-setup, build-linux-headless-editor, build-linux-headless-release-template, build-linux-headless-debug-template] | ||
runs-on: ubuntu-latest | ||
steps: | ||
- name: Download Linux Editor | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: linux-headless-editor | ||
path: files | ||
- name: Download Linux Release Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: linux-headless-release-template | ||
path: files | ||
- name: Download Linux Debug Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: linux-headless-debug-template | ||
path: files | ||
- name: Download Linux Steam API | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: linux-libsteam-api-so | ||
path: files | ||
- name: Create Linux Bundle | ||
run: | | ||
echo "480" >> files/steam_appid.txt | ||
zip -j linux64-server-${{ needs.env-setup.outputs.zip_tag }}.zip files/* | ||
- name: Upload Win64 bundle artifact | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: linux64-server-${{ needs.env-setup.outputs.zip_tag }}.zip | ||
path: linux64-server-${{ needs.env-setup.outputs.zip_tag }}.zip | ||
if-no-files-found: error | ||
retention-days: 1 | ||
################# Win64 Builds ################# | ||
build-win64-editor: | ||
needs: [env-setup] | ||
uses: ./.github/workflows/build-windows-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
binary_name: godot.windows.opt.tools.64.exe | ||
export_name: "windows-server-${{ needs.env-setup.outputs.godot_version }}-editor-64bit.exe" | ||
build_params: "-j4 platform=windows production=yes tools=yes target=release_debug debug_symbols=no warnings=extra" | ||
artifact_name: "win64-editor" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }} | ||
build-win64-release-template: | ||
needs: [env-setup] | ||
uses: ./.github/workflows/build-windows-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
binary_name: godot.windows.opt.64.exe | ||
export_name: "windows-server-${{ needs.env-setup.outputs.godot_version }}-template-64bit.exe" | ||
build_params: "-j4 platform=windows production=yes tools=no target=release debug_symbols=no warnings=extra" | ||
artifact_name: "win64-release-template" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }} | ||
build-win64-debug-template: | ||
needs: [env-setup] | ||
uses: ./.github/workflows/build-windows-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
binary_name: godot.windows.opt.debug.64.exe | ||
export_name: "windows-server-${{ needs.env-setup.outputs.godot_version }}-debug-template-64bit.exe" | ||
build_params: "-j4 platform=windows production=yes tools=no target=release_debug debug_symbols=no warnings=extra" | ||
artifact_name: "win64-debug-template" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }} | ||
create-win64-bundle: | ||
needs: [env-setup, build-win64-editor, build-win64-release-template, build-win64-debug-template] | ||
runs-on: ubuntu-latest | ||
steps: | ||
- name: Download Windows Editor | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: win64-editor | ||
path: files | ||
- name: Download Windows Release Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: win64-release-template | ||
path: files | ||
- name: Download Windows Debug Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: win64-debug-template | ||
path: files | ||
- name: Download Windows 64 Bit Steam API | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: win_steam_api_64 | ||
path: files | ||
- name: Create Windows Bundle | ||
run: | | ||
echo "480" >> files/steam_appid.txt | ||
zip -j win64-server-${{ needs.env-setup.outputs.zip_tag }}.zip files/* | ||
- name: Upload Win64 bundle artifact | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: win64-server-${{ needs.env-setup.outputs.zip_tag }}.zip | ||
path: win64-server-${{ needs.env-setup.outputs.zip_tag }}.zip | ||
if-no-files-found: error | ||
retention-days: 1 | ||
# ################# MacOS Universal Builds ################# | ||
build-macos-editor-x86_64: | ||
uses: ./.github/workflows/build-macos-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
export_name: "godot.osx.tools.x86_64" | ||
build_params: "-j6 p=osx arch=x86_64 production=yes tools=yes --jobs=$(sysctl -n hw.logicalcpu) warnings=extra" | ||
artifact_name: "macos-editor-x86_64" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }} | ||
build-macos-release-template-x86_64: | ||
uses: ./.github/workflows/build-macos-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
export_name: "godot.osx.opt.x86_64" | ||
build_params: "-j6 p=osx arch=x86_64 production=yes tools=no target=release --jobs=$(sysctl -n hw.logicalcpu) warnings=extra" | ||
artifact_name: "macos-release-template-x86_64" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }} | ||
build-macos-debug-template-x86_64: | ||
uses: ./.github/workflows/build-macos-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
export_name: "godot.osx.opt.debug.x86_64" | ||
build_params: "-j6 p=osx arch=x86_64 production=yes tools=no target=release_debug --jobs=$(sysctl -n hw.logicalcpu) warnings=extra" | ||
artifact_name: "macos-debug-template-x86_64" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }} | ||
build-macos-editor-arm64: | ||
uses: ./.github/workflows/build-macos-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
export_name: "godot.osx.tools.arm64" | ||
build_params: "-j6 p=osx arch=arm64 production=yes tools=yes --jobs=$(sysctl -n hw.logicalcpu) warnings=extra" | ||
artifact_name: "macos-editor-arm64" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }} | ||
build-macos-release-template-arm64: | ||
uses: ./.github/workflows/build-macos-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
export_name: "godot.osx.opt.arm64" | ||
build_params: "-j6 p=osx arch=arm64 production=yes tools=no target=release --jobs=$(sysctl -n hw.logicalcpu) warnings=extra" | ||
artifact_name: "macos-release-template-arm64" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }} | ||
build-macos-debug-template-arm64: | ||
uses: ./.github/workflows/build-macos-artifact.yml | ||
with: | ||
steamworks_sdk_tag: ${{ inputs.steamworks_sdk_tag }} | ||
godot_tag: ${{ inputs.godot_tag }} | ||
export_name: "godot.osx.opt.debug.arm64" | ||
build_params: "-j6 p=osx arch=arm64 production=yes tools=no target=release_debug --jobs=$(sysctl -n hw.logicalcpu) warnings=extra" | ||
artifact_name: "macos-debug-template-arm64" | ||
secrets: | ||
steamworks_sdk_repo: ${{ secrets.STEAMWORKS_SDK_REPO }} | ||
steamworks_sdk_repo_token: ${{ secrets.STEAMWORKS_SDK_REPO_TOKEN }} | ||
create-macos-bundle: | ||
needs: [env-setup, build-macos-editor-x86_64, build-macos-release-template-x86_64, build-macos-debug-template-x86_64, build-macos-editor-arm64, build-macos-release-template-arm64, build-macos-debug-template-arm64] | ||
runs-on: macos-latest | ||
steps: | ||
- name: Download MacOS x86_64 Editor | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-editor-x86_64 | ||
path: files | ||
- name: Download MacOS ARM Editor | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-editor-arm64 | ||
path: files | ||
- name: Download MacOS x86_64 Release Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-release-template-x86_64 | ||
path: files | ||
- name: Download MacOS x86_64 Debug Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-debug-template-x86_64 | ||
path: files | ||
- name: Download MacOS ARM Release Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-release-template-arm64 | ||
path: files | ||
- name: Download MacOS ARM Debug Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-debug-template-arm64 | ||
path: files | ||
- name: Download MacOS Steam API | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-libsteam-api-dylib | ||
path: files | ||
- name: Download MacOS Tool App | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-tool-app | ||
path: files | ||
- name: Download MacOS Template App | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-template-app | ||
path: files | ||
- name: Create MacOS Bundle | ||
run: | | ||
lipo -create files/godot.osx.tools.x86_64 files/godot.osx.tools.arm64 -output files/godot.osx.tools.universal | ||
lipo -create files/godot.osx.opt.x86_64 files/godot.osx.opt.arm64 -output files/godot.osx.opt.universal | ||
lipo -create files/godot.osx.opt.debug.x86_64 files/godot.osx.opt.debug.arm64 -output files/godot.osx.opt.debug.universal | ||
unzip files/osx_tools.zip -d files | ||
unzip files/osx_template.zip -d files | ||
mv files/osx_tools.app files/GodotEditor.app | ||
mkdir files/GodotEditor.app/Contents/MacOS | ||
mv files/godot.osx.tools.universal files/GodotEditor.app/Contents/MacOS/godot | ||
cp files/libsteam_api.dylib files/GodotEditor.app/Contents/MacOS | ||
chmod +x files/GodotEditor.app/Contents/MacOS/godot | ||
echo "480" | sudo tee files/steam_appid.txt | ||
mv files/steam_appid.txt files/GodotEditor.app/Contents/MacOS/steam_appid.txt | ||
mkdir files/osx_template.app/Contents/MacOS | ||
mv files/godot.osx.opt.universal files/osx_template.app/Contents/MacOS/godot_osx_release.64 | ||
mv files/godot.osx.opt.debug.universal files/osx_template.app/Contents/MacOS/godot_osx_release_debug.64 | ||
cp files/libsteam_api.dylib files/osx_template.app/Contents/MacOS | ||
chmod +x files/osx_template.app/Contents/MacOS/godot_osx* | ||
pushd files | ||
zip -r ./macos.zip ./osx_template.app | ||
zip -r ../macos-server-${{ needs.env-setup.outputs.zip_tag }}.zip ./macos.zip ./GodotEditor.app | ||
popd | ||
- name: Upload MacOS bundle artifact | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: macos-server-${{ needs.env-setup.outputs.zip_tag }}.zip | ||
path: macos-server-${{ needs.env-setup.outputs.zip_tag }}.zip | ||
if-no-files-found: error | ||
retention-days: 1 | ||
################ Create Template Bundles ################# | ||
create-templates-bundle: | ||
needs: [env-setup, build-linux-release-template, build-linux-debug-template, build-win64-release-template, build-win64-debug-template, build-macos-release-template-x86_64, build-macos-debug-template-x86_64, build-macos-release-template-arm64, build-macos-debug-template-arm64] | ||
runs-on: macos-latest | ||
steps: | ||
- name: Download Windows 64 Bit Release Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: win64-release-template | ||
path: files | ||
- name: Download Windows 64 Bit Debug Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: win64-debug-template | ||
path: files | ||
- name: Download Windows 64 Bit Steam API | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: win_steam_api_64 | ||
path: files | ||
- name: Download Linux Release Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: linux-release-template | ||
path: files | ||
- name: Download Linux Debug Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: linux-debug-template | ||
path: files | ||
- name: Download Linux Steam API | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: linux-libsteam-api-so | ||
path: files | ||
- name: Download MacOS x86_64 Release Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-release-template-x86_64 | ||
path: files | ||
- name: Download MacOS x86_64 Debug Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-debug-template-x86_64 | ||
path: files | ||
- name: Download MacOS ARM Release Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-release-template-arm64 | ||
path: files | ||
- name: Download MacOS ARM Debug Template | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-debug-template-arm64 | ||
path: files | ||
- name: Download MacOS Steam API | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-libsteam-api-dylib | ||
path: files | ||
- name: Download MacOS Template App | ||
uses: actions/download-artifact@v4 | ||
with: | ||
name: macos-template-app | ||
path: files | ||
- name: Create Template Bundle | ||
run: | | ||
lipo -create files/godot.osx.opt.x86_64 files/godot.osx.opt.arm64 -output files/godot.osx.opt.universal | ||
lipo -create files/godot.osx.opt.debug.x86_64 files/godot.osx.opt.debug.arm64 -output files/godot.osx.opt.debug.universal | ||
rm files/godot.osx.opt.x86_64 files/godot.osx.opt.arm64 files/godot.osx.opt.debug.x86_64 files/godot.osx.opt.debug.arm64 | ||
unzip files/osx_template.zip -d files | ||
rm -r files/osx_template.zip | ||
mkdir files/osx_template.app/Contents/MacOS | ||
mv files/godot.osx.opt.universal files/osx_template.app/Contents/MacOS/godot_osx_release.64 | ||
mv files/godot.osx.opt.debug.universal files/osx_template.app/Contents/MacOS/godot_osx_release_debug.64 | ||
cp files/libsteam_api.dylib files/osx_template.app/Contents/MacOS | ||
chmod +x files/osx_template.app/Contents/MacOS/godot_osx* | ||
pushd files | ||
zip -r ./macos.zip ./osx_template.app | ||
popd | ||
rm -r files/osx_template.app/ | ||
zip -j godotsteam-server-${{ needs.env-setup.outputs.zip_tag }}-templates.zip files/* | ||
- name: Upload template bundle artifact | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: godotsteam-server-${{ needs.env-setup.outputs.zip_tag }}-templates.zip | ||
path: godotsteam-server-${{ needs.env-setup.outputs.zip_tag }}-templates.zip | ||
if-no-files-found: error | ||
retention-days: 1 |