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GotoUdon - 1.0.5 More tools, more fixes, READ changelog

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@GotoFinal GotoFinal released this 20 Apr 10:17
· 30 commits to master since this release

After updating remove GotoUdonAssembly.asmdef file from Assets/GotoUdon directory and restart unity! (removal of file should happen automatically, but its not guaranteed hack)

  • Add new window under Window/GotoUdon/Client manager that allows you to quickly define and start multiple VRChat instances to selected world or even automatically upload new version of world and start clients with single click.
  • Fixed version checking and added SDK version checking and updater. (Current might show non existing update because vrchat team did a typo? in version number)
  • Changed how few player api works, now just like in vrchat they will throw exception of used on non local player.
  • Fixed player joining simulation when on join invokes methods that require already fully activated game object (like set velocity)
  • Internal release tool for simple unitypackage building. Compiler flag GOTOUDON_DEV required.
  • Added UdonSharp link because why not.