GotoUdon - 1.0.5 More tools, more fixes, READ changelog
After updating remove GotoUdonAssembly.asmdef
file from Assets/GotoUdon
directory and restart unity! (removal of file should happen automatically, but its not guaranteed hack)
- Add new window under
Window/GotoUdon/Client manager
that allows you to quickly define and start multiple VRChat instances to selected world or even automatically upload new version of world and start clients with single click. - Fixed version checking and added SDK version checking and updater. (Current might show non existing update because vrchat team did a typo? in version number)
- Changed how few player api works, now just like in vrchat they will throw exception of used on non local player.
- Fixed player joining simulation when on join invokes methods that require already fully activated game object (like set velocity)
- Internal release tool for simple unitypackage building. Compiler flag GOTOUDON_DEV required.
- Added UdonSharp link because why not.