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GregTechCEu v1.6.0 - MC 1.20.1

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@screret screret released this 20 Dec 22:03
· 79 commits to 1.20.1 since this release
567b340

Version 1.6.0-1.20.1

Caution

BREAKING CHANGES for Addon/Pack Devs

  • Remove Create Integration
  • Rework Recipe Modifiers and Overclocking See here
  • Rework how machines are registered via KJS
  • Refactor Machine and Material block/item classes
  • GTItems.INTEGRATED_CIRCUIT is now named GTItems.PROGRAMMABLE_CIRCUIT
    Ask for help regarding these changes on Discord!
    Some documentation regarding the changes

Additions

  • Add Potion Brewing to Brewery Machines (Now the tooltip makes sense!)
  • Add fluid rendering to select Multiblocks (Lava in your pbf anyone?)
  • Add fill-level fluid rendering to Quantum Tanks
  • Add Circuit Configuration page to Recipe Viewers
    • You can now also view the usages of a single configuration of Programmable Circuit
  • Add the ability for Quantum Storages to hold more than INT_MAX items/fluids
  • Add the ability to use certain non-Cleanroom blocks in the floor of a Cleanroom
    • This is dictated by the cleanroom_floors tag and has some default elevator blocks included
  • Add Rotor Holders for High-Tier Content (For the LGT lovers)
  • Add the Machine Memory Card
  • Add the ability to open Covers with an empty hand (Forgot a screwdriver?)
  • Add molten fluid for Ruridit
  • Add custom recipe category support to KubeJS
  • Add support for untagged items in tag filters
  • Add the ability for batteries to charge items in Curio slots
  • Add more error logging to recipe builders
  • Add tooltip coloring to machines without it
  • Add stone slab cutting recipes
  • Add a recipe for Glass Dust from full-size Flint and Quartz sand dusts

Fixes

  • Fix crashes caused by invalid GTOreDefinition references after reload (Reloading custom ore veins works now)
  • Fix GT Fluid Attributes (like acidic) not functioning properly in pipes (Your pipes might corrode now)
  • Fix Data Stick not copying distinctness from ME Input Parts
  • Fix EU/t generation GUI text for Large Generators
  • Fix empty crates and drums not stacking with newly crafted ones
  • Fix item pipes "remembering" disconnected destinations
  • Fix crash due to Distillation Tower allowing 0 hatches
  • Fix pattern encoding for Multiblock previews in EMI (Now you can request Multis from AE2)
  • Fix unclear tooltip for LV & MV Macerator
  • Fix various issues and crashes with going over MAX tier in Machines
  • Fix crash with FTB Teams integration
  • Fix Coke Oven Hatch model gaps
  • Fix ME Output Parts being inefficient
  • Fix Visual Prospecting with Xaero's showing ores in the wrong dimension
  • Fix ME Input Buses being extractable
  • Fix Programmed Circuit crashing when used on output parts
  • Fix Advanced QuarkTech™ Suite's fire immunity not working as expected
  • Fix various Tag Filter issues
  • Fix the Shutter Cover(Oops.)
  • Fix Rotor Holders reporting as obstructed when facing up or down
  • Fix incorrect time display on /medicalcondition query
  • Fix pipe interaction box not expanding on empty-hand interaction

Changes

  • Remove the "Compass" guidebook
  • Remove Overclock Factor config options
  • Rework how Spray Paint works on pipes and cables
  • Allow LCR to use any coil (Got a good use for those old EBF coils now)
  • Make Cleanroom require a centered controller
  • Change stone block recipes to not use the laser engraver
  • Improve RAM performance of Ore Generation
  • Add explicit constructor to transfer covers for addons that want to specify custom rates
  • Update translation files

Merry Christmas and Happy Holidays!

~ The GregTech Modern Team