Basic ScriptableObject utility UI for Unity3d
Allows viewing and editing of all scriptableobjects in a window rather than relying on the project pane
Note : Currently WIP. This will be a passively updated repository that I've used for my own projects, with plenty of missing features I haven't got around to adding yet.
Usage :
-
Clone and open as a project to see how it works with the test scriptable objects, or just copy the Editor folder to own project.
-
Open the editor window via Voodoo -> Scriptable Objects.
The left pane contains all found scriptable object types
After selecting a type, the main window shows all scriptable objects found
You can edit, remove from view, or delete ( permanently ) from there.
Right click the main window to create a new serialized object
NOTE: Due to the way Unity manages scriptable objects, if you rename the underlying scriptableobject class Unity will link any objects to it somehow. This utility does not handle this yet.