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Refactors Archive class to have an ArchiveManager (#422)
* Removes Pulse Audio. Config values will be migrated to sdl audio backend. #311 * Removes PulseAudio.h from classes.h * Refactors archives to have a separate manager class. * Run clang-format * Includes string in ResourceType.h * Only include tchar.h in Context.cpp when building for Windows. * Includes vector in ArchiveManager.h * fix: put `SDL_WndProc` behind `_WIN32` ifdef (#423) * Fix issues with Archive refactor (#424) * get in game * clang format * windows build * pr comments * return false * uncomment * fix fonts * pr comment * init dadon't * raw * Fixes issue where ArchiveManager never unloads Archives. * Fixes builds for StormLib issues. (#425) * this is a stupid hack but i'm too tired to keep trying to figure out how we're linking everything * link? * ports... * windows? --------- Co-authored-by: briaguya <[email protected]>
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