Remove linking against unused legacy OpenGL GLX implementation. #419
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Originally, f3d used GLX-specific code for context initialization.
LUS has moved away from that, and expects SDL to be used for abstraction (we aren't doing any X specific stuff that would require us to include GLX).
Based on this (and local tests on GNU/Linux systems with Xorg/Wayland and KMS/DRM only) it's safe to simply remove
${OPENGL_glx_LIBRARY}
from that line.