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Remove linking against unused legacy OpenGL GLX implementation. #419

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merged 1 commit into from
Feb 1, 2024
Merged

Remove linking against unused legacy OpenGL GLX implementation. #419

merged 1 commit into from
Feb 1, 2024

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vanfanel
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@vanfanel vanfanel commented Jan 31, 2024

Originally, f3d used GLX-specific code for context initialization.

LUS has moved away from that, and expects SDL to be used for abstraction (we aren't doing any X specific stuff that would require us to include GLX).

Based on this (and local tests on GNU/Linux systems with Xorg/Wayland and KMS/DRM only) it's safe to simply remove ${OPENGL_glx_LIBRARY} from that line.

@briaguya-ai
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it looks like this dependency was inherited from f3d

Supported windowing systems are GLX (used on Linux), DXGI (used on Windows) and SDL (generic).

i did a full search for GLX in the SoH codebase and i did not see it being used anywhere

soh testing PR HarbourMasters/Shipwright#3892

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@briaguya-ai briaguya-ai left a comment

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the appimage from HarbourMasters/Shipwright#3892 is working for me

:shipit:

@Kenix3 Kenix3 merged commit 8a0a512 into Kenix3:main Feb 1, 2024
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3 participants