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Unity-Game

School Project - Game Development

In this little project of mine I learn how to code and stuff.

This line sums up my feels: float X = 1 / (2 * (a * a + b * b)) * (Mathf.Sqrt (Mathf.Pow (2 * a * b * n + 2 * a * c - 2 * b * b * m, 2) - 4 * (a * a + b * b) * (b * b * m * m + b * b * n * n - b * b * r * r + 2 * b * c * n + c * c)) - 2 * a * b * n - 2 * a * c + 2 * b * b * m);

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School Project - Game Development

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