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Use gamerule for entity mutability instead
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,5 @@ | ||
{ | ||
"argument.entity.selector.limit.unforced": "Targeting too many entities with no distance filter; add `force=true` to the selector to bypass", | ||
"argument.entity.options.force.description": "Force-allow more than 50 entities targeted with no distance filter" | ||
} | ||
"argument.entity.options.force.description": "Force-allow more than 50 entities targeted with no distance filter", | ||
"gamerule.newEntitiesImmutable": "Whether newly spawned entities should be immutable. (Item frames will be fixed for example" | ||
} |