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dlgtxtctrl.h
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//////////////////////////////////////////////////////////////////////////////////
//
// Dialog Text Control Class
//
// Author P.J.Lawrence Jan 2007 Email [email protected]
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose
// and to alter it and redistribute it freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef DlgTxtControl_H
#define DlgTxtControl_H
//////////////////////////////////////////////////////////////////////////////////
class DlgTxtControl
{
private:
HWND m_hDlg;
UINT m_ControlID;
UINT m_TxtLimit;
UINT m_TxtLength;
public:
DlgTxtControl(HWND hDlg,UINT aControlID)
{
m_hDlg=hDlg;
m_ControlID=aControlID;
m_TxtLimit=0;
m_TxtLength=0;
}
UINT GetControlID() { return(m_ControlID); }
void SetTxtLimit(UINT aVal) { m_TxtLimit = aVal; }
UINT GetTxtLimit() { return(m_TxtLimit); }
void SetTxtLength(UINT aVal) { m_TxtLength = aVal; }
UINT GetTxtLength() { return(m_TxtLength); }
bool AppendText(const char* TheText);
bool AppendText(const std::string &TheText);
bool Clear();
bool HighlightTxt(int nStart,int nEnd);
};
#endif