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NetMimic

A small Framework for networking in unity

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About

-NetLib contains the basic implementation of network manager, Unity / Facepunch transport along with a Fake network mode

-The fake netwok mode can be used to "simulate" a client directly in the editor, mirroring the entire network process

-The demo project provide a simple exemple on how to use the library

Usage

demonet.mp4

Exemple game contains some tool to help with network games :

-Networkable attributes system to help transmit data

-Actor movement position / rotation Interpolation of gameobject upon update

-Basic animation replication

Requirement

The demo project require Facepunch and Unity Transport to work

About

A small Framework for networking in unity

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