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Releases: RatchetModding/slimseditor

Additional datatypes

13 Aug 16:42
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Additional datatypes Pre-release
Pre-release

This release adds experimental new datatypes:

  • UnsignedInteger
  • Char
  • UnsignedChar
  • Short
  • UnsignedShort
  • BitField

Add reload&diff function

07 Mar 00:17
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Adds reload&diff function. This version sets all checksum data to 0xFFFF after loading, to prevent diff lines from checksums. Checksums are properly recalculated on save.

Example screenshot:

image

Fix PS3 savegame writing (was broken)

29 Nov 17:40
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Pre-release

Contains fixes for backends.py:PS3DecryptedBackend. Version 0.0.5.

Add basic PS Vita support

29 Nov 15:47
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Pre-release

This release removes:

  • reloadmagic, since it doesn't work properly anyway
  • PS3 savegame decryption, since that didn't work either. Also cuts us loose from heavy crypto library.

This release adds:

  • PS Vita OG Trilogy savegame support.

Add digital nexus game id

23 Jun 10:17
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Pre-release

Add NPEA00457 for rac:nexus digital release.

PS3 Support and Game Items in JSON files.

22 Jun 16:05
e2242c4
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This release adds support for unencrypted PS3 savegame data. It also adds game IDs for Ratchet: Nexus.

Furthermore: the game item data has been moved to .json files so they are easier to edit, especially on frozen versions.

Initial Public Release

21 Jun 21:46
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Pre-release

First release of Slim's Editor!