Releases
v11.1.0
add rc_client_get_user_agent_clause
to generate substring to include in client User-Agents
add rc_client_can_pause
function to control pause spam
add achievement type and rarity to rc_api_fetch_game_data_response_t
and rc_client_achievement_t
add RC_CLIENT_ACHIEVEMENT_BUCKET_UNSYNCED
for achievements that have been unlocked locally but not synced to the server
add RC_CONSOLE_NEO_GEO_CD
to supported consoles for chd file extension
add hash logic for RC_CONSOLE_NINTENDO_3DS
(note: added new file rhash/aes.c
to support this)
add hash logic for RC_CONSOLE_MS_DOS
add game_hash and hardcore fields to rc_api_start_session_request_
t and rc_api_ping_request_t
add RC_FORMAT_FIXED1/2/3
, RC_FORMAT_TENS
, RC_FORMAT_HUNDREDS
, RC_FORMAT_THOUSANDS
, and RC_FORMAT_UNSIGNED_VALUE
add RC_CONSOLE_STANDALONE
add extern "C"
and __cdecl
attributes to public functions
add __declspec(dllexport/dllimport)
attributes to public functions via #define enablement
add rc_version
and rc_version_string
functions for accessing version from external linkage
add unicode path support to default filereader (Windows builds)
add rc_mutex support for GEKKO (libogc)
fix async_handle being returned when rc_client_begin_login
is aborted synchronously
fix logic error hashing CD files smaller than one sector
fix read across region boundary in rc_libretro_memory_read
fix RC_CLIENT_EVENT_ACHIEVEMENT_CHALLENGE_INDICATOR_SHOW
event not being raised if achievement is reset in the same frame that it's primed
moved rc_util.h
from src/
to include/
initial (incomplete) support for rc_client_external_t
and rc_client_raintegration_t
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