Update game data in the compatibility database #847
checks.yml
on: pull_request
Matrix: pr_build / build
Matrix: pr_build / build_macos
Annotations
110 warnings
pr_build / linux-arm64 (Release)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
pr_build / linux-arm64 (Release):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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pr_build / linux-arm64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Release):
src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs#L744
The field Ryujinx.Ava.UI.ViewModels.MainWindowViewModel._appsObservableList is annotated with
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pr_build / linux-arm64 (Release):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Release):
src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs#L744
The field Ryujinx.Ava.UI.ViewModels.MainWindowViewModel._appsObservableList is annotated with
|
pr_build / linux-arm64 (Release):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Debug)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs#L744
The field Ryujinx.Ava.UI.ViewModels.MainWindowViewModel._appsObservableList is annotated with
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs#L744
The field Ryujinx.Ava.UI.ViewModels.MainWindowViewModel._appsObservableList is annotated with
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-arm64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Release)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
pr_build / macOS Universal (Release):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Release):
src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs#L744
The field Ryujinx.Ava.UI.ViewModels.MainWindowViewModel._appsObservableList is annotated with
|
pr_build / macOS Universal (Release):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Release)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
pr_build / linux-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Release):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Release):
src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs#L744
The field Ryujinx.Ava.UI.ViewModels.MainWindowViewModel._appsObservableList is annotated with
|
pr_build / linux-x64 (Release):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Release):
src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs#L744
The field Ryujinx.Ava.UI.ViewModels.MainWindowViewModel._appsObservableList is annotated with
|
pr_build / linux-x64 (Release):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Debug)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
pr_build / macOS Universal (Debug):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Debug):
src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs#L744
The field Ryujinx.Ava.UI.ViewModels.MainWindowViewModel._appsObservableList is annotated with
|
pr_build / macOS Universal (Debug):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / macOS Universal (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
pr_build / linux-x64 (Debug):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug):
src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs#L744
The field Ryujinx.Ava.UI.ViewModels.MainWindowViewModel._appsObservableList is annotated with
|
pr_build / linux-x64 (Debug):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / linux-x64 (Debug):
src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs#L744
The field Ryujinx.Ava.UI.ViewModels.MainWindowViewModel._appsObservableList is annotated with
|
pr_build / osx-x64 (Debug):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Debug):
src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs#L744
The field Ryujinx.Ava.UI.ViewModels.MainWindowViewModel._appsObservableList is annotated with
|
pr_build / osx-x64 (Debug):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Debug):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Release):
src/Ryujinx/Utilities/Compat/CompatibilityList.axaml.cs#L54
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Release):
src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs#L744
The field Ryujinx.Ava.UI.ViewModels.MainWindowViewModel._appsObservableList is annotated with
|
pr_build / osx-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
pr_build / osx-x64 (Release):
src/Ryujinx/UI/Helpers/PlayabilityStatusConverter.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
Artifacts
Produced during runtime
Name | Size | |
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ryujinx-Debug-1.2.0+af0a832-linux_arm64-AppImage
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ryujinx-Debug-1.2.0+af0a832-linux_x64-AppImage
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ryujinx-Debug-1.2.0+af0a832-macos_universal
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ryujinx-Debug-1.2.0+af0a832-win_x64
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ryujinx-Release-1.2.0+af0a832-linux_arm64-AppImage
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ryujinx-Release-1.2.0+af0a832-linux_x64
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ryujinx-Release-1.2.0+af0a832-linux_x64-AppImage
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ryujinx-Release-1.2.0+af0a832-macos_universal
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65.8 MB |
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ryujinx-Release-1.2.0+af0a832-win_x64
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31.9 MB |
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