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HOS energy shotgun removal (#1723)
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* hos shotgun removal

* Update battery_guns.yml

fix comment
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Bomjojuk authored Sep 2, 2024
1 parent 1bc70e2 commit 1023654
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Showing 4 changed files with 32 additions and 26 deletions.
2 changes: 1 addition & 1 deletion Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
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id: LockerFillHeadOfSecurityNoHardsuit
table: !type:AllSelector
children:
- id: WeaponEnergyShotgun
#- id: WeaponEnergyShotgun #SS220 Energy shotgun removal
- id: BookSpaceLaw
- id: BoxEncryptionKeySecurity
- id: CigarGoldCase
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- 0,0,3,1
sprite: Objects/Weapons/Guns/Battery/inhands_64x.rsi
heldPrefix: energy
- type: Tag
tags:
- HighRiskItem
- type: StealTarget
stealGroup: WeaponEnergyShotgun
#- type: Tag
#SS220 HOS shotgun removal begin
#tags:
#- HighRiskItem
#- type: StealTarget
#stealGroup: WeaponEnergyShotgun
#SS220 HOS shotgun removal end
- type: GunRequiresWield #remove when inaccuracy on spreads is fixed
- type: Battery
maxCharge: 1050
startingCharge: 1050
- type: BatterySelfRecharger
autoRecharge: true
autoRechargeRate: 25 #takes 42 seconds to fully recharge, the answer to life, the universe and everything
autoRechargeRate: 25 #takes 42 seconds to fully recharge, the answer to life, the universe and everything
16 changes: 9 additions & 7 deletions Resources/Prototypes/Objectives/stealTargetGroups.yml
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sprite:
sprite: Objects/Misc/nukedisk.rsi
state: icon

- type: stealTargetGroup
id: WeaponEnergyShotgun
name: energy shotgun
sprite:
sprite: Objects/Weapons/Guns/Battery/energy_shotgun.rsi
state: base

#SS220 HOS shotgun removal begin
#- type: stealTargetGroup
#id: WeaponEnergyShotgun
#name: energy shotgun
#sprite:
#sprite: Objects/Weapons/Guns/Battery/energy_shotgun.rsi
#state: base
#SS220 HOS shotgun removal end

# Thief Collection

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26 changes: 14 additions & 12 deletions Resources/Prototypes/Objectives/traitor.yml
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Expand Up @@ -200,19 +200,21 @@

## hos

- type: entity
noSpawn: true
parent: BaseTraitorStealObjective
id: EnergyShotgunStealObjective
components:
- type: Objective
#SS220 HOS shotgun removal begin
#- type: entity
#noSpawn: true
#parent: BaseTraitorStealObjective
#id: EnergyShotgunStealObjective
#components:
#- type: Objective
# HoS will have this on them a lot of the time so..
difficulty: 3
- type: NotJobRequirement
job: HeadOfSecurity
- type: StealCondition
stealGroup: WeaponEnergyShotgun
owner: job-name-hos
#difficulty: 3
#- type: NotJobRequirement
#job: HeadOfSecurity
#- type: StealCondition
#stealGroup: WeaponEnergyShotgun
#owner: job-name-hos
##SS220 HOS shotgun removal end

## ce

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