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Feature: Automatic ActiveTime for non-chained entries in entire game …
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…(EN only); MS to AT util; Set version 1.6
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dreamsyntax committed Jul 8, 2022
1 parent 26ed005 commit 7d039eb
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5 changes: 4 additions & 1 deletion ShadowTH Text Editor/DebugMenu.xaml
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,9 @@
mc:Ignorable="d"
Title="DebugMenu" Height="100" Width="100" MinWidth="100" MinHeight="100" MaxWidth="200" MaxHeight="200">
<Grid>
<Button x:Name="Button_CompareFNT" Margin="0,0,0,1" Width="85" Height="25" Content="Compare FNTs" Click="Button_CompareFNT_Click"/>
<StackPanel Margin="0,5,0,0">
<Button x:Name="Button_CompareFNT" Margin="0,0,0,1" Width="85" Height="25" Content="Compare FNTs" Click="Button_CompareFNT_Click"/>
<Button x:Name="Button_AutoActiveTimeAll" Margin="0,2,0,1" Width="85" Height="25" Content="Auto Time All" Click="Button_AutoActiveTimeAll_Click"/>
</StackPanel>
</Grid>
</Window>
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