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πŸ“¦ First Cryptonote coin with public & private transactions, custom DPOS consensus

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X-CASH

Copyright (c) 2018 X-CASH Project, Derived from 2014-2018, The Monero Project Portions Copyright (c) 2012-2013 The Cryptonote developers.

Development resources

Introduction

X-CASH is a cryptocurrency built on Monero v7 with the aim to become and standard in digital payment and transaction settlement. We believe privacy is very important when it comes to managing personal finances, but at the same time banks and institutions need to know the source of the funds for KYC purposes. Therefore, we plan on leaving the users the choice of whether or not they want their transaction to be public. Because we are implementing a worldwide network of dedicated servers, we hope to make the synchronization of the blockchain faster than other cryptocurrencies as well as reducing transaction latency. We believe this network will be a key component in the deployment of the future improvements we plan on adding to the core code. The main characteristics of X-CASH are detailed below:

  • Total Supply: 100,000,000,000

  • Block Time: 1 minute

  • Algorithm: Cryptonight v7

  • Reward: ~100,000 XCA at inception

  • Emission structure: logarithmic until max supply is reached in 2020. For more information: https://www.x-cash.org

License

See LICENSE.

Contributing

If you want to help out, see CONTRIBUTING for a set of guidelines.

Scheduled software upgrades

Software upgrade block height Date Fork version Details
0 22-07-2018 v1 Genesis block
1 22-07-2018 v7 Start of the blockchain
95085 08-10-2018 v8 changing difficulty algorithm to LWMA-2 developed by Zawy12
145000 01-11-2018 v9 Adding public transactions, bullet proofs, increased and static ringsize and more!

Note future releases block heights and dates may change, so make sure to frequently check github, our website, the forums, etc. for the most up to date information.

Compiling X-CASH from source

Dependencies

The following table summarizes the tools and libraries required to build. A few of the libraries are also included in this repository (marked as "Vendored"). By default, the build uses the library installed on the system, and ignores the vendored sources. However, if no library is found installed on the system, then the vendored source will be built and used. The vendored sources are also used for statically-linked builds because distribution packages often include only shared library binaries (.so) but not static library archives (.a).

Dep Min. version Vendored Debian/Ubuntu pkg Arch pkg Fedora Optional Purpose
GCC 4.7.3 NO build-essential base-devel gcc NO
CMake 3.0.0 NO cmake cmake cmake NO
pkg-config any NO pkg-config base-devel pkgconf NO
Boost 1.58 NO libboost-all-dev boost boost-devel NO C++ libraries
OpenSSL basically any NO libssl-dev openssl openssl-devel NO sha256 sum
libzmq 3.0.0 NO libzmq3-dev zeromq cppzmq-devel NO ZeroMQ library
libunbound 1.4.16 YES libunbound-dev unbound unbound-devel NO DNS resolver
libsodium ? NO libsodium-dev ? libsodium-devel NO libsodium
libminiupnpc 2.0 YES libminiupnpc-dev miniupnpc miniupnpc-devel YES NAT punching
libunwind any NO libunwind8-dev libunwind libunwind-devel YES Stack traces
liblzma any NO liblzma-dev xz xz-devel YES For libunwind
libreadline 6.3.0 NO libreadline6-dev readline readline-devel YES Input editing
ldns 1.6.17 NO libldns-dev ldns ldns-devel YES SSL toolkit
expat 1.1 NO libexpat1-dev expat expat-devel YES XML parsing
GTest 1.5 YES libgtest-dev^ gtest gtest-devel YES Test suite
Doxygen any NO doxygen doxygen doxygen YES Documentation
Graphviz any NO graphviz graphviz graphviz YES Documentation
pcsclite ? NO libpcsclite-dev ? pcsc-lite pcsc-lite-devel NO Ledger

[^] On Debian/Ubuntu libgtest-dev only includes sources and headers. You must build the library binary manually. This can be done with the following command sudo apt-get install libgtest-dev && cd /usr/src/gtest && sudo cmake . && sudo make && sudo mv libg* /usr/lib/

Cloning the repository

$ git clone https://github.com/X-CASH-official/X-CASH

Build instructions

X-CASH uses the CMake build system and a top-level Makefile that invokes cmake commands as needed.

On Linux and OS X

  • Install the dependencies

  • Change to the root of the source code directory and build:

      cd X-CASH
      make
    

    Optional: If your machine has several cores and enough memory, enable parallel build by running make -j<number of threads> instead of make. For this to be worthwhile, the machine should have one core and about 2GB of RAM available per thread.

    Note: If cmake can not find zmq.hpp file on OS X, installing zmq.hpp from https://github.com/zeromq/cppzmq to /usr/local/include should fix that error.

  • The resulting executables can be found in build/release/bin

  • Add PATH="$PATH:$HOME/X-CASH/build/release/bin" to .profile

  • Run X-CASH with xcash --detach

  • Optional: build and run the test suite to verify the binaries:

      make release-test
    

    NOTE: core_tests test may take a few hours to complete.

  • Optional: to build binaries suitable for debugging:

       make debug
    
  • Optional: to build statically-linked binaries:

       make release-static
    

Dependencies need to be built with -fPIC. Static libraries usually aren't, so you may have to build them yourself with -fPIC. Refer to their documentation for how to build them.

  • Optional: build documentation in doc/html (omit HAVE_DOT=YES if graphviz is not installed):

      HAVE_DOT=YES doxygen Doxyfile
    

On Windows:

Binaries for Windows are built on Windows using the MinGW toolchain within MSYS2 environment. The MSYS2 environment emulates a POSIX system. The toolchain runs within the environment and cross-compiles binaries that can run outside of the environment as a regular Windows application.

Preparing the build environment

  • Download and install the MSYS2 installer, either the 64-bit or the 32-bit package, depending on your system.

  • Open the MSYS shell via the MSYS2 Shell shortcut

  • Update packages using pacman:

      pacman -Syuu  
    
  • Exit the MSYS shell using Alt+F4

  • Edit the properties for the MSYS2 Shell shortcut changing "msys2_shell.bat" to "msys2_shell.cmd -mingw64" for 64-bit builds or "msys2_shell.cmd -mingw32" for 32-bit builds

  • Restart MSYS shell via modified shortcut and update packages again using pacman:

      pacman -Syuu  
    
  • Install dependencies:

    To build for 64-bit Windows:

      pacman -S mingw-w64-x86_64-toolchain make mingw-w64-x86_64-cmake mingw-w64-x86_64-boost mingw-w64-x86_64-openssl mingw-w64-x86_64-zeromq mingw-w64-x86_64-libsodium
    

    To build for 32-bit Windows:

      pacman -S mingw-w64-i686-toolchain make mingw-w64-i686-cmake mingw-w64-i686-boost mingw-w64-i686-openssl mingw-w64-i686-zeromq mingw-w64-i686-libsodium
    
  • Open the MingW shell via MinGW-w64-Win64 Shell shortcut on 64-bit Windows or MinGW-w64-Win64 Shell shortcut on 32-bit Windows. Note that if you are running 64-bit Windows, you will have both 64-bit and 32-bit MinGW shells.

Building

  • If you are on a 64-bit system, run:

      make release-static-win64
    
  • If you are on a 32-bit system, run:

      make release-static-win32
    
  • The resulting executables can be found in build/release/bin

Building portable statically linked binaries

By default, in either dynamically or statically linked builds, binaries target the specific host processor on which the build happens and are not portable to other processors. Portable binaries can be built using the following targets:

  • make release-static-linux-x86_64 builds binaries on Linux on x86_64 portable across POSIX systems on x86_64 processors
  • make release-static-linux-i686 builds binaries on Linux on x86_64 or i686 portable across POSIX systems on i686 processors
  • make release-static-linux-armv8 builds binaries on Linux portable across POSIX systems on armv8 processors
  • make release-static-linux-armv7 builds binaries on Linux portable across POSIX systems on armv7 processors
  • make release-static-linux-armv6 builds binaries on Linux portable across POSIX systems on armv6 processors
  • make release-static-win64 builds binaries on 64-bit Windows portable across 64-bit Windows systems
  • make release-static-win32 builds binaries on 64-bit or 32-bit Windows portable across 32-bit Windows systems

Running xcashd

The build places the binary in bin/ sub-directory within the build directory from which cmake was invoked (repository root by default). To run in foreground:

./bin/xcashd

To list all available options, run ./bin/xcashd --help. Options can be specified either on the command line or in a configuration file passed by the --config-file argument. To specify an option in the configuration file, add a line with the syntax argumentname=value, where argumentname is the name of the argument without the leading dashes, for example log-level=1.

To run in background:

./bin/xcashd --log-file xcashd.log --detach

To run as a systemd service, copy xcashd.service to /etc/systemd/system/ and xcashd.conf to /etc/. The example service assumes that the user xcash exists and its home is the data directory specified in the example config.

If you're on Mac, you may need to add the --max-concurrency 1 option to monero-wallet-cli, and possibly monerod, if you get crashes refreshing.

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