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update docs and package src
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gtalha07 committed Dec 2, 2023
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115 changes: 44 additions & 71 deletions README.md
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# Acter Avatar

Acter Avatar is a package to generate avatar for the acter platform.
Acter Avatar is a package to generate avatars for the acter platform. This package allows to generate different types of avatar(s), internally using combination of [Multiavatar](https://pub.dev/packages/multiavatar) and Textual Avatar mechanism to generate different shapes and stack like
avatars.

# CI Test Status

<a href="https://github.com/acterglobal/acter-avatar/actions"><img src="https://github.com/acterglobal/acter-avatar/workflows/acter-avatar-tests/badge.svg" alt="Build Status"></a>

## Progress
## Parameters of ActerAvatar:

- [x] `TextAvatars` based on text with custom color generator
- [-] Generic `ActerAvatar` with:
- [ ] automatic selection of shape & mode
- [ ] image loader
- [ ] optional border-support (with optional coloring support)
- [x] [multiavatar](https://pub.dev/packages/multiavatar) fallback support
- [ ] Generic `ActerAvatarPill` for inline displaying with:
- [ ] internal `ActerAvatar`, click-action
| Parameter | Description | Type | Default |
| :----------------- | :------------------------------------------------- | :------------------ | :------ | --------------------- |
| `mode` | enum for rendering avatar shape (required). | _enum_ | | |
| `size` | Size of Avatar (optional). | _double_ | | |
| `badgeSize` | Size of Space Avatar parent badge (optional). | _double_ | | |
| `tooltip` | `ActerAvatar` tooltip. | _TooltipStyle_ | | TooltipStyle.Combined |
| `secondaryToolTip` | Space Avatar OR Stack secondary avatar tooltip. | _TooltipStyle_ | | TooltipStyle.Combined |
| `avatarInfo` | Holds avatar data. See [AvatarInfo] below section. | _AvatarInfo_ | | |
| `onAvatarTap` | Primary avatar interacton function (optional). | _Function()?_ | | |
| `avatarsInfo` | for space and circular stack avatars.(optional) | _List<AvatarInfo>?_ | | [] |
| `onParentBadgeTap` | Secondary avatar interaction function (optional). | _Function()?_ | | |

---
## AvatarInfo

## Components:
`AvatarInfo` class allows you to store avatar related data. See API documentation for reference.

TextAvatar can generate avatars based on any string. It generates the background and foreground color based on your input string and shows the avatar via the text initials. Enjoy it!
### Usage of ActerAvatar 😎

![Acter Text Avatar](https://github.com/acterglobal/acter-avatar/raw/master/example/screenshots/img_4.png)

## Getting Started 🔥

It is an easy and powerful package to generate text avatars for your users!

Let's see how to generate an avatar easily!

### Usage of Acter's Text Avatar 😎

Here is the only mandatory parameter is text.
`ActerAvatar` takes both `mode` and `avatarInfo` param to render avatar. The param `uniqueId` in `AvatarInfo` is required.

```dart
TextAvatar(
text: "Deniz Çolak",
)
ActerAvatar(
mode: DisplayMode.DM,
avatarInfo: AvatarInfo(
uniqueId: '@aliKah:lorem.org',
displayName: 'Ali Akalın',
avatar: NetworkImage(*someImageLink*)), // can be any image provider .i.e. AssetImage, MemoryImage and NetworkImage etc.
),
```

![Acter Text Avatar](https://github.com/acterglobal/acter-avatar/raw/master/example/screenshots/img_1.png)

### Parameters of Text Avatar 😎

Here is the predefined shapes: Rectangle, Circular or None, if shape is null or not defined the default value similar with Rectangle but not same.

> Shape.Rectangle, Shape.Circular, Shape.None can be use.
Alternatively you can also provide future avatar in `AvatarInfo` which will show fallback until loaded if data isn't readily available.

```dart
TextAvatar(
shape: Shape.Circular,
text: "Deniz Çolak"
)
ActerAvatar(
mode: DisplayMode.DM,
avatarInfo: AvatarInfo(
uniqueId: '@aliKah:lorem.org',
displayName: 'Ali Akalın',
avatarFuture: someFuture), // can be any image provider .i.e. AssetImage, MemoryImage and NetworkImage etc.
),
```

![Acter Text Avatar](https://github.com/acterglobal/acter-avatar/raw/master/example/screenshots/img_2.png)

numberLetters parameter allows user to generate Avatar more specific number of character.

> Developer can predefine `size` and `numberLetters`, if `numberLetters` is null or not defined the default value is `1`.
```dart
TextAvatar(
shape: Shape.Rectangle,
size: 35,
numberLetters: 2,
)
```

![Acter Text Avatar](https://github.com/acterglobal/acter-avatar/raw/master/example/screenshots/img_3.png)

Other parameters can be change according to your specification.

> Developers can extend the `TextAvatar` model according to their specification, currently below parameters are supported.
You can also provide list of `AvatarInfo` with `avatarsInfo` param for displaying parent badges and circular stacked avatars.

```dart
TextAvatar(
shape: Shape.Circular,
size: 35
fontSize: 14,
fontWeight: FontWeight.w600,
upperCase: true,
colorMaker: ColorMaker.bold(),
colorGenerator: // custom ColorGenerator-function. colorMaker takes precedence
numberLetters: 1,
text: this.widget.userdata.displayname,
sourceText: this.widget.userdata.username,
)
ActerAvatar(
mode: DisplayMode.Space,
avatarInfo: AvatarInfo(
uniqueId: '@aliKah:lorem.org',
displayName: 'Ali Akalın',
avatar: NetworkImage(*someImageLink*),
avatarInfo: [
// more `AvatarInfo` here.
]),
),
```

## Credits & License
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6 changes: 3 additions & 3 deletions lib/src/acter_avatar.dart
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Expand Up @@ -84,7 +84,7 @@ class _ActerAvatar extends State<ActerAvatar> {
.addListener(secondaryListener);
}
}
} else if (widget.avatarInfo.imageProviderFuture != null) {
} else if (widget.avatarInfo.avatarFuture != null) {
fetchImageProvider(listener);
if (widget.avatarsInfo != null && widget.avatarsInfo!.isNotEmpty) {
fetchSecondaryImageProvider(secondaryListener);
Expand All @@ -93,13 +93,13 @@ class _ActerAvatar extends State<ActerAvatar> {
}

void fetchImageProvider(ImageStreamListener listener) async {
var res = await widget.avatarInfo.imageProviderFuture!;
var res = await widget.avatarInfo.avatarFuture!;
res!.resolve(ImageConfiguration()).addListener(listener);
avatar = res;
}

void fetchSecondaryImageProvider(ImageStreamListener listener) async {
var res = await widget.avatarsInfo![0].imageProviderFuture!;
var res = await widget.avatarsInfo![0].avatarFuture!;
res!.resolve(ImageConfiguration()).addListener(listener);
secondaryAvatar = res;
}
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16 changes: 7 additions & 9 deletions lib/src/models/avatar_info.dart
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@@ -1,28 +1,26 @@
import 'package:flutter/material.dart';

class AvatarInfo {
/// the uniqueId of this object (e.g. full username or roomId)
/// used to calculate the Multiavatar in `DisplayMode.User`.
/// the uniqueId of avatar
final String uniqueId;

/// the display name they've chosen
/// the display name they've chosen (optional)
final String? displayName;

/// a canonical uniqueName to use instead of the uniqueId in the tooltip, if given.
/// most commonly this is the canonical alias for a space/room rather than the roomID
/// if given, acts as alias for avatar in tooltip rather than `uniqueId`
final String? uniqueName;

/// The actual avatar (takes precedence)
/// The actual avatar image renderer (takes precedence over `imageProviderFuture`)
final ImageProvider<Object>? avatar;

/// Or alternatively a future that loads the avatar (show fallback until loaded)
final Future<ImageProvider<Object>?>? imageProviderFuture;
/// a future that loads the avatar (show fallback until loaded)
final Future<ImageProvider<Object>?>? avatarFuture;

const AvatarInfo({
required this.uniqueId,
this.displayName,
this.uniqueName,
this.avatar,
this.imageProviderFuture,
this.avatarFuture,
});
}

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