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refactor: Use detector element to check if surface is sensitive (detray plugin) #3857

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@paulgessinger paulgessinger commented Nov 13, 2024

--- END COMMIT MESSAGE ---

@asalzburger, @niermann999 should we use the existence of a detector element to check if a surface is sensitive?

Summary by CodeRabbit

  • New Features

    • Enhanced handling of surface types and geometry conversion processes.
    • Improved error handling with more descriptive runtime messages for unsupported surface types.
  • Bug Fixes

    • Refined logic for determining surface types, particularly for cylindrical surfaces.

@paulgessinger paulgessinger added this to the next milestone Nov 13, 2024
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coderabbitai bot commented Nov 13, 2024

Walkthrough

Changes made to the DetrayGeometryConverter.cpp file focus on the DetrayGeometryConverter class. The convertSurface method's logic has shifted to check for non-null detector elements instead of geometry ID sensitivity. The convertPortal method has been refined for better handling of surface types, particularly cylindrical surfaces, and enhanced error messaging for unsupported types has been added. Overall, these modifications improve the classification of surface types and the geometry conversion process.

Changes

File Change Summary
Plugins/Detray/src/DetrayGeometryConverter.cpp Logic in convertSurface, convertPortal, convertMask, convertVolume, and convertDetector methods updated; error handling improved; surface type classification refined.

Poem

In the depths of code, a change so bright,
Surfaces now dance in the soft moonlight. 🌙
With logic refined, and errors less grim,
Geometry flows, a harmonious hymn.
Oh, celebrate the craft, let the changes sing,
In the world of Detra, let new joys spring! 🎉


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Reviewing files that changed from the base of the PR and between 6c910a6 and dd1c3cb.

📒 Files selected for processing (1)
  • Plugins/Detray/src/DetrayGeometryConverter.cpp (1 hunks)
🔇 Additional comments (1)
Plugins/Detray/src/DetrayGeometryConverter.cpp (1)

62-62: Changed logic for surface sensitivity detection, you have.

Appropriate, this change seems. Using associatedDetectorElement() != nullptr to determine if surface is sensitive, wise it is.


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@paulgessinger paulgessinger changed the title refactor: Use detector element to check if surface is sensitive refactor: Use detector element to check if surface is sensitive (detray plugin) Nov 13, 2024
@github-actions github-actions bot added the Component - Plugins Affects one or more Plugins label Nov 13, 2024
@andiwand
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@paulgessinger looks like this is failing a test

@paulgessinger
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@andiwand I need to update this in any case.

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