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Feedback #1

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@github-classroom github-classroom bot commented Dec 13, 2024

👋! GitHub Classroom created this pull request as a place for your teacher to leave feedback on your work. It will update automatically. Don’t close or merge this pull request, unless you’re instructed to do so by your teacher.
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let color3;
let color4;

function startGame() {

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L'idée d'avoir une fonction pour lancer le jeu est bonne. Tu pourrais factorise la recuperation des 4 couleurs avec une boucle

let color4;

function startGame() {
color1 = prompt(

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Ca pourrait etre interessant de valider que le joueur a bien donné une des couleurs disponible

}

function validateGuess() {
if (secretColors.length == currentResult.length) {

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Ici, tu verifie que la réponse a le même nombre de caractere que le resultat caché. Du coup, si le resultat caché etait : "toto" et que ta réponse était "tata", ca considererait que tu a gagné.
Tu peux essayer de verifier couleur apres couleur avec une boucle et des tableaux.

console.log("You lost the game! 😥");
}
}
validateGuess();

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ici, tu n'execute validateGuess que deux fois.
Il faudrait faire en sorte de l'executer tant que la condition de fin de partie n'est pas resolue.

validateGuess();

function resetGame() {
if (allRounds == allTries) {

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Sauf erreur, allTries n'est pas utilisé, mais c'est une bonne idée pour definir la fin de la partie. Tu pourrai l'incrementer a chaque fois que tu execute validateGuess par exemple.

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