I am Alec Filios, an AI Engineer and Full-Stack Developer passionate about integrating AI into game development.
I specialize in creating intelligent NPCs with Unity ML-Agents and enhancing games with large language models (LLMs).
I am Alec Filios, an AI Engineer and Full-Stack Developer passionate about integrating AI into game development.
I specialize in creating intelligent NPCs with Unity ML-Agents and enhancing games with large language models (LLMs).
This diploma thesis deals with the implementation of a simulation in three dimensions, in which there exist some agents. These agents are trained to perform specific tasks. Using the Unity3d platfo…
Avitar: AI-driven health app born from an MSc thesis in Artificial Intelligence. Elevate your well-being with personalized health management and a dynamic Avatar. Serious gaming meets innovation in…
C# 3
This project demonstrates the potential of the Mediapipe library for multimodal machine learning applications, specifically in the context of hand gesture recognition within a Unity3D simulation.
The Doom Animal Crossing project is an exciting and creative exploration of merging two popular video game franchises: Doom and Animal Crossing. The aim of this project is to reimagine the peaceful…
Jupyter Notebook
Breast cancer is the most common cancer amongst women in the world. It accounts for 25% of all cancer cases, and affected over 2.1 Million people in 2015 alone. It starts when cells in the breast b…
Jupyter Notebook 1
This project's purpose is the implementation and analyzation of several examples of repeated & zero sum (stochastic) games, using Fictitious play and an RL algorithm.
Jupyter Notebook 1