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alecfilios/README.md

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Alec Filios

AI Engineer | Game Development | Full-Stack Developer

I am Alec Filios, an AI Engineer and Full-Stack Developer passionate about integrating AI into game development.

I specialize in creating intelligent NPCs with Unity ML-Agents and enhancing games with large language models (LLMs).

Unity C# Firebase JavaScript TypeScript Vue.js Python Tensorflow

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  1. Training-Intelligent-game-Agents-through-Competitive-Reinforcement-Learning Training-Intelligent-game-Agents-through-Competitive-Reinforcement-Learning Public

    This diploma thesis deals with the implementation of a simulation in three dimensions, in which there exist some agents. These agents are trained to perform specific tasks. Using the Unity3d platfo…

    C# 8 2

  2. Avitar-Unity-LLM-Project Avitar-Unity-LLM-Project Public

    Avitar: AI-driven health app born from an MSc thesis in Artificial Intelligence. Elevate your well-being with personalized health management and a dynamic Avatar. Serious gaming meets innovation in…

    C# 3

  3. Unity-Hand-Tracking-Gesture-Recognition-using-Mediapipe Unity-Hand-Tracking-Gesture-Recognition-using-Mediapipe Public

    This project demonstrates the potential of the Mediapipe library for multimodal machine learning applications, specifically in the context of hand gesture recognition within a Unity3D simulation.

    C# 5 4

  4. Deep-Learning-Classification-of-Video-Game-Art-Images-Doom-vs-Animal-Crossing-Classifier Deep-Learning-Classification-of-Video-Game-Art-Images-Doom-vs-Animal-Crossing-Classifier Public

    The Doom Animal Crossing project is an exciting and creative exploration of merging two popular video game franchises: Doom and Animal Crossing. The aim of this project is to reimagine the peaceful…

    Jupyter Notebook

  5. Binary-Classification-Breast-Cancer-Prediction Binary-Classification-Breast-Cancer-Prediction Public

    Breast cancer is the most common cancer amongst women in the world. It accounts for 25% of all cancer cases, and affected over 2.1 Million people in 2015 alone. It starts when cells in the breast b…

    Jupyter Notebook 1

  6. Fictitious-Play-and-Reinforcement-Learning-for-Computing-Equilibria Fictitious-Play-and-Reinforcement-Learning-for-Computing-Equilibria Public

    This project's purpose is the implementation and analyzation of several examples of repeated & zero sum (stochastic) games, using Fictitious play and an RL algorithm.

    Jupyter Notebook 1