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Learning Design Patterns

Welcome to my repository for exploring and mastering Design Patterns! This space serves as a comprehensive resource to document my learning, insights, and implementation of various design patterns in software development.


🌟 About This Repository

This repository is dedicated to:

  • Understanding Design Patterns through theoretical concepts and practical examples.
  • Documenting the Gang of Four (GoF) design patterns and their use cases.
  • Implementing patterns in [your chosen programming language].
  • Sharing resources, references, and best practices for efficient software design.

📚 Design Patterns Overview

Design Patterns are categorized into three main types:

  1. Creational Patterns: Focus on object creation mechanisms.

    • Factory Method
    • Abstract Factory
    • Builder
    • Prototype
    • Singleton
  2. Structural Patterns: Deal with the composition of classes and objects.

    • Adapter
    • Bridge
    • Composite
    • Decorator
    • Facade
    • Flyweight
    • Proxy
  3. Behavioral Patterns: Concerned with object interaction and responsibilities.

    • Chain of Responsibility
    • Command
    • Interpreter
    • Iterator
    • Mediator
    • Memento
    • Observer
    • State
    • Strategy
    • Template Method
    • Visitor

📂 Repository Structure

├── README.md          # Overview of the project
├── concepts/          # Design pattern concepts
│   ├── creational/    # Creational design patterns
│   ├── structural/    # Structural design patterns
│   ├── behavioral/    # Behavioral design patterns
│   ├── resources/     # Learning materials, books, and articles
│   └── examples/      # Real-world implementations
└── questions/         # Questions and exercises

🛠️ How to Use

  1. Clone the repository:

    git clone https://github.com/atish1999/design-patterns-tutorial.git
    cd design-patterns-tutorial
  2. Choose a pattern to explore and navigate to its directory.

  3. Run the examples and review the code:

    • Example for [Your Programming Language]:
      [command to run your code. to be updated....]

📖 Learning Resources

Here are some resources I’m using to deepen my understanding:


📝 Progress Tracker

Pattern Theory ✅ Code Example ✅ Notes/Insights 📝
Factory Method [ ] [ ]
Singleton [ ] [ ]
Observer [ ] [ ]

General rules to follow

branch naming convention

  • for concepts concepts_NAME-OF-THE-CONCEPT
  • for questions questions_NAME-OF-THE-QUESTION

🚀 Next Steps

  • Complete implementations for all patterns.
  • Create detailed explanations for each pattern with UML diagrams.
  • Add real-world examples and use cases.

🤝 Contributions

Feel free to open an issue or submit a pull request if you’d like to share feedback or additional resources.


💡 Acknowledgments

Special thanks to the programming community for the abundance of learning resources and support. 🙏

Happy Learning! 🚀

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