Skip to content

Actions: baldurk/renderdoc

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
1,136 workflow runs
1,136 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Document DXIL Debugger memory allocation and pointer implementation
CI #3003: Commit 6b1b2fb pushed by Zorro666
January 9, 2025 06:51 19m 54s v1.x
January 9, 2025 06:51 19m 54s
Rationalise DXIL debugger instruction indexes
CI #3002: Commit 4b35fbc pushed by Zorro666
January 8, 2025 15:15 22m 0s v1.x
January 8, 2025 15:15 22m 0s
Improve DXIL callstack generation
CI #3001: Commit a98d0a4 pushed by Zorro666
January 8, 2025 10:55 19m 1s v1.x
January 8, 2025 10:55 19m 1s
Fix missing queue use in FlushLists call
CI #3000: Commit 898e4e0 pushed by baldurk
January 8, 2025 10:25 19m 44s v1.x
January 8, 2025 10:25 19m 44s
Android: Automaticaly add MANAGE_EXTERNAL_STORAGE permission to apps
CI #2999: Commit e6b4de8 pushed by baldurk
January 7, 2025 20:28 22m 6s v1.x
January 7, 2025 20:28 22m 6s
Be more consistent and conservative with GPU syncing on D3D12
CI #2997: Commit 64c77e9 pushed by baldurk
January 7, 2025 16:56 26m 27s v1.x
January 7, 2025 16:56 26m 27s
Improve ability to redeclare buffer formats from struct definitions
CI #2996: Commit 74a6e28 pushed by baldurk
January 7, 2025 16:12 24m 31s v1.x
January 7, 2025 16:12 24m 31s
CI
CI #2993: by baldurk
January 7, 2025 13:45 22m 29s v1.x
January 7, 2025 13:45 22m 29s
DXIL Disassembly include DebugValue, DebugDeclare parsing
CI #2992: Commit 233f7d1 pushed by Zorro666
January 7, 2025 08:55 18m 56s v1.x
January 7, 2025 08:55 18m 56s
Support for DXIL Constants created using GetElementPtr
CI #2990: Commit 80e4d5e pushed by Zorro666
January 6, 2025 08:01 17m 39s v1.x
January 6, 2025 08:01 17m 39s
Ignore member tags that are not DW_TAG_member
CI #2989: Commit 853097d pushed by Zorro666
January 3, 2025 15:49 18m 1s v1.x
January 3, 2025 15:49 18m 1s
Fix wrong format specifier in DXIL debugger error message
CI #2988: Commit 03826a7 pushed by Zorro666
January 3, 2025 09:33 26m 17s v1.x
January 3, 2025 09:33 26m 17s
Improve DXIL BufferStore/TextureStore out of bounds handling
CI #2987: Commit 8ba666f pushed by Zorro666
January 2, 2025 13:40 19m 30s v1.x
January 2, 2025 13:40 19m 30s
Improve DXIL ControlFlow detection of loop blocks
CI #2986: Commit 71b6ed0 pushed by Zorro666
January 1, 2025 13:58 26m 2s v1.x
January 1, 2025 13:58 26m 2s
Bump version to v1.37
CI #2985: Commit 3bafceb pushed by baldurk
December 20, 2024 17:23 20m 5s v1.x
December 20, 2024 17:23 20m 5s
Update docs for D3D12 shader debugging
CI #2984: Commit e690587 pushed by baldurk
December 20, 2024 13:23 20m 38s v1.x
December 20, 2024 13:23 20m 38s
Remove spammy debug log
CI #2983: Commit 47dcef3 pushed by baldurk
December 20, 2024 10:58 21m 59s v1.x
December 20, 2024 10:58 21m 59s
Improve handling of Matrix and Vector debug source mappings
CI #2982: Commit 48e73fb pushed by Zorro666
December 19, 2024 21:37 16m 50s v1.x
December 19, 2024 21:37 16m 50s
Limit BufferStore to maximum of the number of components in the format
CI #2981: Commit 2dda3e2 pushed by Zorro666
December 19, 2024 20:44 23m 31s v1.x
December 19, 2024 20:44 23m 31s
AtomicStore, Atomic* fixes
CI #2980: Commit 2aaac27 pushed by Zorro666
December 19, 2024 16:49 24m 50s v1.x
December 19, 2024 16:49 24m 50s
Fix making QTreeView function public in RDTreeView
CI #2979: Commit 4b52723 pushed by baldurk
December 19, 2024 15:52 29m 14s v1.x
December 19, 2024 15:52 29m 14s