Delete unused components #9
Annotations
11 warnings
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Greedy/GameAggregate/GameState.cs#L103
'AggregateId' is obsolete: 'Use Id instead'
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Greedy/GameAggregate/GameValidator.cs#L223
Dereference of a possibly null reference.
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Greedy/GameAggregate/GameState.cs#L25
Non-nullable property 'Id' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Greedy.Spa/Components/DragabbleDice.razor#L38
Dereference of a possibly null reference.
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Greedy.Spa/Components/DragabbleDice.razor#L42
Non-nullable property 'DiceValues' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Greedy.Spa/Components/DragabbleDice.razor#L63
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Greedy.Spa/Components/Position.cs#L7
The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern ''\0'' is not covered.
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Greedy.Spa/Pages/Game.razor.cs#L30
Dereference of a possibly null reference.
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Greedy.Spa/Pages/Game.razor.cs#L36
Dereference of a possibly null reference.
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Greedy.Spa/Components/Die.razor.cs#L59
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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