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Merge branch 'main_internal'
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AdamSzApple committed Oct 1, 2024
1 parent cd4f3be commit 3ad9e2b
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Showing 10 changed files with 13 additions and 9 deletions.
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"description": "A Unity-port of Apple's UIAccessibility protocol from UIKit.framework",
"unity": "2022.3",
"dependencies": {
"com.apple.unityplugin.core": "3.1.4"
"com.apple.unityplugin.core": "3.1.5"
},
"keywords": [
"accessibility",
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# CHANGELOG
All notable changes to this project will be documented in this file.

## [3.1.5] - 2024-10-01
### Fixed
- Fixed a bug in the Apple.Core editor scripts that failed loading of plug-ins that were built for only a single platform.

## [3.1.4] - 2024-09-05
### Added
- NSData.InitWithBytes() to create an NSData instance from a byte array.
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}

/// <summary>
/// Construct an AppleNativeLibrary object using it's filename, debug symbols filename, and full path.
/// Construct an AppleNativeLibrary object using its filename, debug symbols filename, and full path.
/// </summary>
/// <param name="fileName">The library's name including extension.</param>
/// <param name="debugSymbolsFileName">The debug symbols filename, including dSYM extension</param>
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Expand Up @@ -44,7 +44,7 @@ public AppleUnityPackage(string name, string displayName, string packageSystemPa
// Verified a valid config, create an inner dictionary for this config
_nativeLibraryCollection[configFolderName] = new Dictionary<string, AppleNativeLibrary>();
string[] platformPaths = Directory.GetDirectories(currConfigPath);
if (platformPaths.Length > 1)
if (platformPaths.Length > 0)
{
foreach (string currPlatformPath in platformPaths)
{
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"name": "com.apple.unityplugin.core",
"displayName": "Apple.Core",
"description": "Provides project settings, post-build automation tools, and other shared functionality for Apple Unity Plug-ins.",
"version": "3.1.4",
"version": "3.1.5",
"unity": "2022.3",
"keywords": [
"apple"
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2 changes: 1 addition & 1 deletion plug-ins/Apple.Core/Native/Core.xcconfig
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Expand Up @@ -25,7 +25,7 @@ NATIVE_LIBRARY_ROOT_FOLDER_NAME=Apple.Core
// ------------------

GENERATE_INFOPLIST_FILE = YES
CURRENT_PROJECT_VERSION = 3.1.4
CURRENT_PROJECT_VERSION = 3.1.5
MARKETING_VERSION = $CURRENT_PROJECT_VERSION
VERSIONING_SYSTEM = apple-generic
INFOPLIST_KEY_NSHumanReadableCopyright = "Copyright © 2021 - 2024 Apple, Inc. All rights reserved."
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"description": "Apple's CoreHaptics.framework ported to Unity",
"unity": "2022.3",
"dependencies": {
"com.apple.unityplugin.core": "3.1.4"
"com.apple.unityplugin.core": "3.1.5"
},
"keywords": [
"haptics",
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"version": "1.2.2",
"unity": "2022.3",
"dependencies": {
"com.apple.unityplugin.core": "3.1.4"
"com.apple.unityplugin.core": "3.1.5"
},
"keywords": [
"controller",
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"version": "3.0.0",
"unity": "2022.3",
"dependencies": {
"com.apple.unityplugin.core": "3.1.4"
"com.apple.unityplugin.core": "3.1.5"
},
"keywords": [
"gamekit",
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2 changes: 1 addition & 1 deletion plug-ins/Apple.PHASE/Apple.PHASE_Unity/Assets/package.json
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"version": "1.2.1",
"unity": "2022.3",
"dependencies": {
"com.apple.unityplugin.core": "3.1.4"
"com.apple.unityplugin.core": "3.1.5"
},
"keywords": [
"audio",
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