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Create barrel-distortion_snes.glslp
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gizmo98 committed Nov 10, 2015
1 parent d8f6335 commit c3f6675
Showing 1 changed file with 20 additions and 0 deletions.
20 changes: 20 additions & 0 deletions barrel-distortion_snes.glslp
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shaders = "3"
feedback_pass = "0"
shader0 = "bsnes_gamma_ramp.glsl"
wrap_mode0 = "clamp_to_border"
mipmap_input0 = "false"
alias0 = ""
float_framebuffer0 = "false"
srgb_framebuffer0 = "false"
shader1 = "snes-hires-blend.glsl"
wrap_mode1 = "clamp_to_border"
mipmap_input1 = "false"
alias1 = ""
float_framebuffer1 = "false"
srgb_framebuffer1 = "false"
shader2 = "barrel-distortion.glsl"
wrap_mode2 = "clamp_to_border"
mipmap_input2 = "false"
alias2 = ""
float_framebuffer2 = "false"
srgb_framebuffer2 = "false"

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