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greyblue9 committed Aug 14, 2013
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Expand Up @@ -8,45 +8,43 @@ https://github.com/greyblue9/pacman-python
![Screenshot - 16x16 tile version](/screenshot-1.png)


Thank you for your interest in my tribute to everyone's favorite Pac-Man
games of yesteryear! Pacman features 12 colorful levels of varying
sizes, bouncing fruit, A* path-finding ghosts, and, more recently,
cross-platform support, joystick support, and a high score list. This
was the first large-scale project I ever developed in Python, so the
source is not the cleanest, but I would love to have your contributions!
Feel free to slice and dice it up however you like and redistribute it;
I just ask that you give me some credit and let me know about it, so I
can enjoy your creation too! Have fun!
Thank you for your interest in my tribute to everyone's favorite Pac-Man games
of yesteryear! Pacman features 12 colorful levels of varying sizes, bouncing
fruit, A* path-finding ghosts, and, more recently, cross-platform support,
joystick support, and a high score list. This was the first large-scale project
I ever developed in Python, so the source is not the cleanest, but I would love
to have your contributions! Feel free to slice and dice it up however you like
and redistribute it; I just ask that you give me some credit and let me know
about it, so I can enjoy your creation too! Have fun!


Installation
------------

Pac-man requires Python 2.x (tested on versions 2.6 and 2.7), and the
corresponding version of the Pygame library, freely available online.
Make sure you install the matching (32- or 64-bit) version of Pygame
as your Python installation, and the one compatible with your Python
version number. The last I checked, only 32-bit binaries of Pygame for
Windows were hosted on the official website, but there was a link to
download unofficial 64-bit binaries of Pygame as well.
corresponding version of the Pygame library, freely available online. Make sure
you install the matching (32- or 64-bit) version of Pygame as your Python
installation, and the one compatible with your Python version number. The last I
checked, only 32-bit binaries of Pygame for Windows were hosted on the official
website, but there was a link to download unofficial 64-bit binaries of Pygame
as well.


Running the Maze Editor
-----------------------

To run the maze editor in Windows 7 or 8, perform the following steps
depending on your version of Windows:
To run the maze editor in Windows 7 or 8, perform the following steps depending
on your version of Windows:

### Windows 7/8

Copy RICHTX32.OCX and COMDLG32.OCX in the libraries/ folder to
your Windows SysWOW64 directory for 64-bit Windows, or System32 if you
are running 32-bit Windows. The paths are typically
"C:\Windows\SysWOW64" and "C:\Windows\System32" respectively.
Second, open command prompt as Administrator (click Start, type "cmd"
and right-click > Run as Administrator) and run the following commands,
making sure to replace the path with the actual path to SysWOW64
(or System32 for 32-bit) on your machine:
Copy RICHTX32.OCX and COMDLG32.OCX in the libraries/ folder to your Windows
SysWOW64 directory for 64-bit Windows, or System32 if you are running 32-bit
Windows. The paths are typically "C:\Windows\SysWOW64" and "C:\Windows\System32"
respectively. Second, open command prompt as Administrator (click Start, type
"cmd" and right-click > Run as Administrator) and run the following commands,
making sure to replace the path with the actual path to SysWOW64 (or System32
for 32-bit) on your machine:

* 64-bit Windows

Expand All @@ -58,25 +56,24 @@ making sure to replace the path with the actual path to SysWOW64
regsvr32 C:\Windows\System32\RICHTX32.OCX
regsvr32 C:\Windows\System32\COMDLG32.OCX

Both commands should say the DLL was registered successfully. After
that, run pacman/maze_editor.exe and you should be good to go.
Both commands should say the DLL was registered successfully. After that, run
pacman/maze_editor.exe and you should be good to go.

### Windows XP/Vista

I haven't tested it recently, but as far as I remember, the maze editor
will work if you either copy the .OCX files to System32, or just copy
them to the pacman/ folder (the same folder as maze_editor.exe). I never
ran the regsvr32 command on these versions of Windows, so I don't think
it is necessary. Please contact me if you know!
I haven't tested it recently, but as far as I remember, the maze editor will
work if you either copy the .OCX files to System32, or just copy them to the
pacman/ folder (the same folder as maze_editor.exe). I never ran the regsvr32
command on these versions of Windows, so I don't think it is necessary. Please
contact me if you know!

### Windows under WINE

Haven't tested this combination, but please let me know if you have,
along with any extra steps you had to take, and I will make the changes
to this document.
Haven't tested this combination, but please let me know if you have, along with
any extra steps you had to take, and I will make the changes to this document.

Since the maze editor was written and built in Visual Basic 6, I do
have some suggested steps that I've adapted from another app written in VB6,
Since the maze editor was written and built in Visual Basic 6, I do have some
suggested steps that I've adapted from another app written in VB6,
[Heirowords](http://home.comcast.net/~thot/Linux.htm). Some of the example
commands are for a Ubuntu system, but a similar command should be available
under any modern Linux system.
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