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Fix comment that still mentioned Json.net
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joethephish authored Aug 22, 2016
1 parent cfa8af0 commit ea63335
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions ink-engine-runtime/StoryState.cs
Original file line number Diff line number Diff line change
Expand Up @@ -223,8 +223,8 @@ internal StoryState Copy()
/// <summary>
/// Object representation of full JSON state. Usually you should use
/// LoadJson and ToJson since they serialise directly to string for you.
/// But, if your game uses Json.Net itself, it may be useful to get
/// the JToken so that you can integrate it into your own save format.
/// But it may be useful to get the object representation so that you
//// can integrate it into your own serialisation system.
/// </summary>
public Dictionary<string, object> jsonToken
{
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