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Oops, need to include Newtonsoft JSON dll in the mac release too. Twe…
…aked documentation.
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## Integrating into your game | ||
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We currently have a C# runtime DLL, for example for use in Unity. It has a very simple API, so is easy integrate. It's not designed as an end-to-end narrative game engine. Rather, it's designed to be flexible, so that it can slot into your own game and UI with ease. Here's a taster, and is all you need to get started: | ||
We currently have a C# runtime DLL `ink-engine.dll`, for example for use in Unity, and you'll also need the included `Newtonsoft.Json.dll`. It has a very simple API, so is easy integrate. It's not designed as an end-to-end narrative game engine. Rather, it's designed to be flexible, so that it can slot into your own game and UI with ease. Here's a taster, and is all you need to get started: | ||
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using Ink.Runtime; | ||
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**ink** is released under the MIT license. Although we don't require attribution, we'd love to know if you decide to use **ink** a project! Let us know on [Twitter](http://www.twitter.com/inkleStudios) or [by email](mailto:[email protected]). | ||
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[Newtonsoft's Json.NET](http://www.newtonsoft.com/json) is included, and also has the MIT License. | ||
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### The MIT License (MIT) | ||
Copyright (c) 2016 inkle Ltd. | ||
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