Skip to content

Commit

Permalink
spring 18 updates
Browse files Browse the repository at this point in the history
  • Loading branch information
chriszielinski committed Feb 14, 2018
1 parent 5855440 commit fe3886f
Show file tree
Hide file tree
Showing 4 changed files with 9 additions and 12 deletions.
2 changes: 0 additions & 2 deletions Drummer.xcodeproj/project.pbxproj
Original file line number Diff line number Diff line change
Expand Up @@ -381,7 +381,6 @@
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
PRODUCT_BUNDLE_IDENTIFIER = iosdecal.Drummer;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_SWIFT3_OBJC_INFERENCE = On;
SWIFT_VERSION = 4.0;
};
name = Debug;
Expand All @@ -394,7 +393,6 @@
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
PRODUCT_BUNDLE_IDENTIFIER = iosdecal.Drummer;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_SWIFT3_OBJC_INFERENCE = On;
SWIFT_VERSION = 4.0;
};
name = Release;
Expand Down
5 changes: 5 additions & 0 deletions Drummer/Assets.xcassets/AppIcon.appiconset/Contents.json
Original file line number Diff line number Diff line change
Expand Up @@ -123,6 +123,11 @@
"idiom" : "ipad",
"filename" : "167by167.png",
"scale" : "2x"
},
{
"idiom" : "ios-marketing",
"size" : "1024x1024",
"scale" : "1x"
}
],
"info" : {
Expand Down
10 changes: 2 additions & 8 deletions Drummer/Base.lproj/Main.storyboard
Original file line number Diff line number Diff line change
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13196" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13771" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
<device id="retina4_7" orientation="portrait">
<adaptation id="fullscreen"/>
</device>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13173"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13772"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
Expand All @@ -20,12 +20,6 @@
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<stackView opaque="NO" contentMode="scaleToFill" misplaced="YES" translatesAutoresizingMaskIntoConstraints="NO" id="HAK-WU-pAF">
<rect key="frame" x="-21" y="65" width="200" height="110"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
</stackView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
</view>
</viewController>
Expand Down
4 changes: 2 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ Once you open your storyboard file, drag one 'Button' out from the `Object libra

You can edit how the button looks by opening the `Attributes Inspector`, which can be found in the Utilities sidebar to the right side of the screen. Feel free to customize the button as much as you want, but at minimum, change out the background color so that the buttons are easy to see.

**Once you complete one button, create 6 others, and add them to your view in the following arrangement.** Since we want each button to play a unique sound, **give each button a unique integer tag from 0 to 6 (you can change a button's tag value using the Attributes Inspector**)
**Once you complete one button, create 6 others, and add them to your view in the following arrangement.** Since we want each button to play a unique sound, **give each button a unique integer tag from 0 to 6 (you can change a button's tag value using the `Attributes Inspector`**)

![alt text](/README-images/part2-2.png)

Expand Down Expand Up @@ -124,7 +124,7 @@ If you implemented the method correctly, tapping on the Segmented Control in you

## Grading ##

Once you've finished the lab, you can check-off using this form https://goo.gl/forms/OFCeJhQWSZ7Qhaxi2. If you weren't able to finish before 8pm, make sure to let a TA know you attended (do not fill out the google form), and be sure to check-off next week at the beginning of lab.
Once you've finished the lab, you can check-off using this form https://goo.gl/forms/2tdeDVlWMfREpNV02. If you weren't able to finish before 8pm, make sure to fill in the keyword question, and be sure to check-off next week at the beginning of lab.

We will grade your work based off the following criteria (all requirements must be satisfied to receive credit).

Expand Down

0 comments on commit fe3886f

Please sign in to comment.