[sharding_in_types] Move the calculation of new_mesh inside the decorator so that functions can be decorated with hidden_axes and visible_axes at the top level #70500
Job | Run time |
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4m 33s | |
3m 1s | |
11m 49s | |
1m 32s | |
8m 36s | |
1m 23s | |
1m 16s | |
32m 10s |
Job | Run time |
---|---|
4m 33s | |
3m 1s | |
11m 49s | |
1m 32s | |
8m 36s | |
1m 23s | |
1m 16s | |
32m 10s |