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Update README.md
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kenkendk authored May 30, 2024
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[![Nuget count](https://img.shields.io/nuget/v/CoCoL.svg)](https://www.nuget.org/packages/CoCoL/)
[![License](https://img.shields.io/github/license/kenkendk/cocol.svg)](https://github.com/kenkendk/cocol/blob/master/LICENSE)
[![Issues open](https://img.shields.io/github/issues-raw/kenkendk/cocol.svg)](https://github.com/kenkendk/cocol/issues/)
[![Coverage Status](https://coveralls.io/repos/github/kenkendk/cocol/badge.svg)](https://coveralls.io/github/kenkendk/cocol)
[![Codacy Badge](https://api.codacy.com/project/badge/Grade/3083acd7b35d47538e27465d24c12326)](https://www.codacy.com/manual/kenneth/cocol?utm_source=github.com&utm_medium=referral&utm_content=kenkendk/cocol&utm_campaign=Badge_Grade)

CoCoL is a fresh multi-programming approach, leveraging the C# `await` keyword to produce sequential and easily understandable multithreading code. With a shared-nothing approach and explicit communication, programs written with CoCoL are automatically free from race conditions and other threading hazards.

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