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content: Add ability to place exhibits underground.
This is not yet used due to various missing details: * Decide what wall surfaces underground exhibits should have. (Probably the enclosure should not have air but walls.) * Add exhibit fields to define what kind of entrance doorway they want. * Generate appropriate entranceway blocks rather than Road. * Decide how to handle when the exhibit is tall enough to stick out. * Add access stairs-or-something down.
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