2024.04
Change Log:
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Добавление белого списка для прилавков (#1259)
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Добавление густых веток сакуры и белого дерева (#1266). Closes #1260
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Add plum tree own trunk (relates to #1288). Fix trunk trunslations - add trunk and slabs - correct growing from sapling - correct generation in biomes - add to list of WE_ext command //clear_trees
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Wooden:
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Ground: add mixed dirts:
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Add new rocks:
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Ground:
- Add Mordor Lands spreading!! Closes #1310
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Электронный заместитель смотрителя (#1285)
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Небольшие улучшения:
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Текстуры:
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Technical:
- Delete unused texture zqzu.png (#1267)
- [broken code] Refactoring
lottplants
: extract trees: just move everything related. Relates to #1262 - [broken code] Refactoring
lottplants
: extract trees: rename nodes & fileslottplants_*
->lord_trees_*
. Relates to #1262 - [broken code] Refactoring
lottplants
: extract trees: rename leaves & fruits. Relates to #1262 - [broken code] Refactoring
lottplants
: extract trees: rename saplings. Relates to #1262 - [broken code] Refactoring
lottplants
: extract trees: rename trunks. Relates to #1262 - Refactoring
lottplants
: extract trees: finaly commit: add aliases for Ghost blocks. Closes #1262 - Refactoring
lottplants
: extract planks into separate mod. Relates to #1238. Closes #1295 - Add MT class docs
- Use our fork
lord-server/mt-chat-lp-api
for Discord LP API mod - [lord_bows] Частичное исправление луков (#1297) Relates to #966 #76
- Disable http requests from LP-API for test & local
- IDE helper: Add
EntityDefinition
&ObjectProperties
- Refactor lord_bows (#1303)
- Upadate
readme.md
: actualize contributors and theirs roles in the project - Add simple mod backbone creator. Relates to #1299
- Refactoring
lottplants
: register public API forlord_treea
. Relates to #1238, #1299 - Extract textures folder detection in
Core
. Relates to #1233 - Refactor planks: use trees API for regigiser planks. Relates #1238, #1236
- Refactoring mountgen (#1306)
- Ground: Dirt: add backbone for
lord_dirt
mod. Closes #1308 - Ground: add dirt & sand APIs. Closes #1308
- Ground: move
lottmapgen:mordor_sand
intolord_ground
. Relates to #1309 - Ground: move biomes gradded into
lord_ground
. Closes #1309 - Ground: Dirt: collect
mixed_nodes
(forgotten). Relates to #1311 - Rocks: Nodes: add
lord_rocks
mod backbone. Relates to #1270 #1283 - Update lord_rocks_diorite.png
- Add Shale and Pyroxenite rocks; format config.lua. Relates to #1270 #1283
- Add textures
- Update texture granite and pyroxenite. Relates to #1296 #1273
- Update texture quartzite & tuff
- Add backbone TODO for adding walls for new rocks. Relates to #1298
- Fix rock API; add field to differentiate new oand existing ones; move magma to lord_ores. Relates to #1296 #1273
- Rename localization files to match mod name; corrected names of some variables. Relates to #1296 #1273
- Change existing detection mechanism. Relates to #1296 #1273
- Add stair registration; move frozen_stone to lord_rocks; add mordor_sone via add_existing. Relates to #1296 #1273
- Move mordor_stone to lord_rocks; add ore variants and their generation; make magma animated. Relates to #1296 #1273
- Change all entries of lottmapgen:mordor_stone and lottmapgen_mordor_stone to the lord_rocks version. Relates to #1296 #1273
- Fix small texture construction mistake. Relates to #1296 #1273
- Fix localization problems for lord_rocks. Relates to #1296 #1273 (#1322)
- Fix plum stuff traslations. Relates to #1288
- Moved clans API to mod storage
- Clans refactoring
- Minetest type hinting enchancements
- Fix Coarse/Stony Dirts localization. Relates to #1311