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SDL2: Update to 2.30.4.
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Esme Povirk committed Jun 28, 2024
1 parent 20d3e47 commit dd3c9c0
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Showing 80 changed files with 5,918 additions and 164 deletions.
12 changes: 5 additions & 7 deletions SDL2/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -87,7 +87,7 @@ endif()
# See docs/release_checklist.md
set(SDL_MAJOR_VERSION 2)
set(SDL_MINOR_VERSION 30)
set(SDL_MICRO_VERSION 3)
set(SDL_MICRO_VERSION 4)
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")

# Set defaults preventing destination file conflicts
Expand Down Expand Up @@ -241,7 +241,7 @@ endif()
if(UNIX OR MINGW OR MSYS OR (USE_CLANG AND NOT WINDOWS) OR VITA OR PSP OR PS2 OR N3DS)
set(OPT_DEF_LIBC ON)
endif()
if(WINDOWS OR IOS OR TVOS)
if(WINDOWS OR DARWIN OR MACOSX OR IOS OR TVOS)
set(SDL_SYSTEM_ICONV_DEFAULT OFF)
else()
set(SDL_SYSTEM_ICONV_DEFAULT ON)
Expand Down Expand Up @@ -1810,13 +1810,11 @@ elseif(WINDOWS)
check_include_file(d3d9.h HAVE_D3D_H)
check_include_file(d3d11_1.h HAVE_D3D11_H)
check_c_source_compiles("
#include <winsdkver.h>
#include <sdkddkver.h>
#include <d3d12.h>
#include <d3d12sdklayers.h>
ID3D12Device1 *device;
#if WDK_NTDDI_VERSION > 0x0A000008
int main(int argc, char **argv) { return 0; }
#endif" HAVE_D3D12_H)
int main(int argc, char **argv) {return 0; }
" HAVE_D3D12_H)
check_include_file(ddraw.h HAVE_DDRAW_H)
check_include_file(dsound.h HAVE_DSOUND_H)
check_include_file(dinput.h HAVE_DINPUT_H)
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2 changes: 1 addition & 1 deletion SDL2/Makefile.in
Original file line number Diff line number Diff line change
Expand Up @@ -52,7 +52,7 @@ WAYLAND_SCANNER_CODE_MODE = @WAYLAND_SCANNER_CODE_MODE@

INSTALL_SDL2_CONFIG = @INSTALL_SDL2_CONFIG@

SRC_DIST = *.md *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac docs include Makefile.* mingw sdl2-config.cmake.in sdl2-config-version.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake.in src test VisualC VisualC-WinRT Xcode Xcode-iOS wayland-protocols
SRC_DIST = *.md *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac docs include Makefile.* mingw sdl2-config.cmake.in sdl2-config-version.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake.in src test VisualC VisualC-GDK VisualC-WinRT Xcode Xcode-iOS wayland-protocols
GEN_DIST = SDL2.spec

ifneq ($V,1)
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2 changes: 1 addition & 1 deletion SDL2/Makefile.os2
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@
LIBNAME = SDL2
MAJOR_VERSION = 2
MINOR_VERSION = 30
MICRO_VERSION = 3
MICRO_VERSION = 4
VERSION = $(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION)
DESCRIPTION = Simple DirectMedia Layer 2

Expand Down
2 changes: 1 addition & 1 deletion SDL2/Makefile.w32
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
LIBNAME = SDL2
MAJOR_VERSION = 2
MINOR_VERSION = 30
MICRO_VERSION = 3
MICRO_VERSION = 4
VERSION = $(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION)

LIBHOME = .
Expand Down
2 changes: 1 addition & 1 deletion SDL2/SDL2.spec
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
Summary: Simple DirectMedia Layer
Name: SDL2
Version: 2.30.3
Version: 2.30.4
Release: 2
Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
URL: http://www.libsdl.org/
Expand Down
2 changes: 1 addition & 1 deletion SDL2/VERSION.txt
Original file line number Diff line number Diff line change
@@ -1 +1 @@
release-2.30.3-0-gfb1497566
release-2.30.4-0-g92fe3b19c
131 changes: 131 additions & 0 deletions SDL2/VisualC-GDK/SDL.sln
Original file line number Diff line number Diff line change
@@ -0,0 +1,131 @@
Microsoft Visual Studio Solution File, Format Version 12.00
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