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Started with the TileFX editor
Rust #124: Commit c878c20 pushed by markusmoenig
February 18, 2024 08:05 3m 11s master
February 18, 2024 08:05 3m 11s
Preliminary lighting code
Rust #123: Commit 1d7fd4a pushed by markusmoenig
February 18, 2024 05:13 3m 3s master
February 18, 2024 05:13 3m 3s
Groundwork for tile color correction timeline
Rust #122: Commit 2b5817e pushed by markusmoenig
February 16, 2024 13:04 2m 53s master
February 16, 2024 13:04 2m 53s
User configurable region min / max brightness
Rust #121: Commit 1eb7d30 pushed by markusmoenig
February 15, 2024 07:20 3m 1s master
February 15, 2024 07:20 3m 1s
New time widget, server time support
Rust #120: Commit 847bd8e pushed by markusmoenig
February 15, 2024 05:39 3m 9s master
February 15, 2024 05:39 3m 9s
Game drawing cmd now supports zoom
Rust #119: Commit b058a64 pushed by markusmoenig
February 14, 2024 10:58 3m 38s master
February 14, 2024 10:58 3m 38s
Unified server and client drawing schemes
Rust #118: Commit 9e0ab47 pushed by markusmoenig
February 14, 2024 08:16 3m 5s master
February 14, 2024 08:16 3m 5s
Basic widgets and assets
Rust #117: Commit ce458ec pushed by markusmoenig
February 13, 2024 11:24 3m 4s master
February 13, 2024 11:24 3m 4s
More Screen / Widget creation functionality
Rust #116: Commit 9bc4738 pushed by markusmoenig
February 11, 2024 07:00 3m 11s master
February 11, 2024 07:00 3m 11s
CodeGridFX item creation and inventory support
Rust #115: Commit 18cf545 pushed by markusmoenig
February 8, 2024 07:32 2m 37s master
February 8, 2024 07:32 2m 37s
Tilemap import / export, context based rename
Rust #114: Commit df0fe46 pushed by markusmoenig
February 7, 2024 05:57 3m 36s master
February 7, 2024 05:57 3m 36s
New path based Get/Set CodeGridFX commands
Rust #113: Commit 21e3eb6 pushed by markusmoenig
February 6, 2024 04:17 3m 10s master
February 6, 2024 04:17 3m 10s
Take character and item names from bundle
Rust #112: Commit f28383d pushed by markusmoenig
February 5, 2024 07:58 3m 13s master
February 5, 2024 07:58 3m 13s
Basic item support
Rust #111: Commit d591c5d pushed by markusmoenig
February 5, 2024 07:14 1m 54s master
February 5, 2024 07:14 1m 54s
Tilemap selection preview is back
Rust #110: Commit 4805e06 pushed by markusmoenig
February 3, 2024 08:03 3m 15s master
February 3, 2024 08:03 3m 15s
Color picker for color object codes
Rust #109: Commit 1b4722c pushed by markusmoenig
February 3, 2024 03:54 3m 35s master
February 3, 2024 03:54 3m 35s
Show selected position in the context preview
Rust #108: Commit 3b6c52f pushed by markusmoenig
February 2, 2024 07:49 3m 25s master
February 2, 2024 07:49 3m 25s
Started to work out code context stack
Rust #107: Commit caa677d pushed by markusmoenig
February 2, 2024 03:26 2m 52s master
February 2, 2024 03:26 2m 52s
WallFX for opening / closing walls
Rust #106: Commit aa4ed0a pushed by markusmoenig
February 1, 2024 06:17 3m 39s master
February 1, 2024 06:17 3m 39s
Preparing for WallFX code support
Rust #105: Commit b0b2c9a pushed by markusmoenig
January 31, 2024 08:25 1m 48s master
January 31, 2024 08:25 1m 48s
Various bugfixes
Rust #104: Commit b2bdc4d pushed by markusmoenig
January 29, 2024 10:24 2m 52s master
January 29, 2024 10:24 2m 52s
Basic area creation and handling
Rust #103: Commit bbf6e47 pushed by markusmoenig
January 29, 2024 07:59 3m 4s master
January 29, 2024 07:59 3m 4s
RandWalk is now a code module
Rust #102: Commit cfc870d pushed by markusmoenig
January 26, 2024 07:52 3m 34s master
January 26, 2024 07:52 3m 34s
Support for debug messages
Rust #101: Commit b3ee807 pushed by markusmoenig
January 24, 2024 07:05 2m 31s master
January 24, 2024 07:05 2m 31s
Initial support for the new code module API
Rust #100: Commit c0274d7 pushed by markusmoenig
January 23, 2024 07:59 3m 49s master
January 23, 2024 07:59 3m 49s
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