Skip to content

Commit

Permalink
Updated CV
Browse files Browse the repository at this point in the history
  • Loading branch information
maxfierrog committed Jan 29, 2024
1 parent 9684d86 commit ac31b02
Showing 1 changed file with 14 additions and 6 deletions.
20 changes: 14 additions & 6 deletions content/about/cv.md
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@ I am a third-year undergraduate, and have found interests in pure mathematics, c
_**B.A. Computer Science, minor in Mathematics** - In progress_\
Finding abstract overlaps at the intersection of these fields makes the essence of mathematics tangible in a form that does not underplay its purity, allowing practical applications to remain faithful to the beauty of fundamental objects.

{{< collapse "summary"="Coursework..." >}}
{{< collapse "summary"="Completed coursework..." >}}

* `CS 61A` _Structure & Interpretation of Computer Programs_ ([Prof. DeNero](https://denero.org/))
* `CS 61B` _Data Structures & Algorithms_ ([Prof. Hilfinger](https://www2.eecs.berkeley.edu/Faculty/Homepages/hilfinger.html#main-content))
Expand All @@ -41,6 +41,13 @@ Finding abstract overlaps at the intersection of these fields makes the essence

{{< /collapse >}}

{{< collapse "summary"="Current coursework..." >}}

* `CS 162` _Operating Systems & Systems Programming_ ([Prof. Kubiatowicz](https://people.eecs.berkeley.edu/~kubitron/))
* `MATH 110` _Abstract Linear Algebra_ ([Prof. Frenkel](https://www.edwardfrenkel.com/))

{{< /collapse >}}

---

## 🛠️ Professional History
Expand Down Expand Up @@ -128,11 +135,12 @@ We research computational methods for strongly solving abstract strategy games (

{{< collapse "summary"="Things I am working on..." >}}

> * Creating a re-architected version of [GamesmanClassic](https://github.com/GamesCrafters/GamesmanClassic), the group's seminal project, in Rust.
> * Modelling [_N_-player transferrable-utility coalitional games](https://en.wikipedia.org/wiki/Transferable_utility#:~:text=Transferable%20utility%20is%20assumed%20in,enjoy%20the%20same%20total%20utility.) in cases of complete information and turn-based play with the objective of computing their strong solution sets.
> * An [ACID](https://en.wikipedia.org/wiki/ACID)-compliant and more performant re-implementation of the database engine we use to store our solution sets, which will provide the needed infrastructure to implement...
> * A [lookup table](https://en.wikipedia.org/wiki/Lookup_table) based database compression scheme.
> * Parallelized solving algorithms.
> * Building on a re-architected version of [GamesmanClassic](https://github.com/GamesCrafters/GamesmanClassic), the group's seminal project, in Rust. See [GamesmanNova](https://github.com/GamesCrafters/GamesmanNova) for more.
> * Modelling [_N_-player transferrable-utility coalitional games](https://en.wikipedia.org/wiki/Transferable_utility#:~:text=Transferable%20utility%20is%20assumed%20in,enjoy%20the%20same%20total%20utility.) in cases of complete information and turn-based play with the objective of proposing a new strong solution concept for this game class.
> * An [ACID](https://en.wikipedia.org/wiki/ACID)-compliant and write-optimized reformulation of the database engine we use to store our solution sets, built over an [LSM-tree](https://en.wikipedia.org/wiki/Log-structured_merge-tree). This will provide the infrastructure needed to...
> * Create a compression table based database reduction scheme.
> * Overcome the bottleneck of virtual memory usage while solving large games.
> * Parallelized and distributed solvers.
{{< /collapse >}}

Expand Down

0 comments on commit ac31b02

Please sign in to comment.