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MainSequence

A game of gravity, released in ~2012 for Xbox 360 and Windows Phone. Main Sequence was the 3rd highest rated “Strategy & Simulation” game on the Xbox 360 Indy store.

This repo also includes the code for the never-released Windows build. The windows build includes mouse support, and support for many more game objects per level.

You will see many refernces to "Accretion" in source. This was the pre-release code name of the project.

Accretion: The process by which planets and stars form by gravitationally pulling in gas, dust, rock, and ice.

Main Sequence: The line that forms if you chart the brightness vs temperature of many stars (aka a Hertzsprung-Russell_diagram). It suggests that stars have a natural lifecycle of birth, growth, and death.

Pre-compiled binary

An installer for the windows build is available on google drive. You should install the XNA 4.0 redistributable before installing the game.

State of the build

This project was originally built in Visual Studio 2010 with the XNA game framework. Neither of these tools are supported today (in 2024). Compiling may not be simple.

Music and sound licensing

This project uses music and sound effect files covered by separate licenses, chosen by their respective creators. Details can be found in the credits code.

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A game of gravity

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