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Fix planning_scene_monitor sync when passed empty robot state (#3187)
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* Fix planning_scene_monitor sync when passed empty robot state

* address review

* check for null current_state_monitor_ and fall back to diff scene_ if needed

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Co-authored-by: Sebastian Jahr <[email protected]>
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MarqRazz and sjahr authored Jan 7, 2025
1 parent 7390ebc commit 80c7f61
Showing 1 changed file with 15 additions and 0 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -740,6 +740,21 @@ bool PlanningSceneMonitor::newPlanningSceneMessage(const moveit_msgs::msg::Plann

if (!scene.is_diff && parent_scene_)
{
// if the scene does not contain a robot state then use the latest known values for the robot state
// so that we are not updating the scene with stale values.
if (scene.robot_state.joint_state.name.empty())
{
// if we have a valid current_state_monitor_ with complete state use the latest data otherwise try
// to use the maintained (diff) scene_ which may fall back to the parent_scene_ data and not update.
if (current_state_monitor_ && current_state_monitor_->haveCompleteState())
{
parent_scene_->setCurrentState(*current_state_monitor_->getCurrentState());
}
else
{
parent_scene_->setCurrentState(scene_->getCurrentState());
}
}
// clear maintained (diff) scene_ and set the full new scene in parent_scene_ instead
scene_->clearDiffs();
result = parent_scene_->setPlanningSceneMsg(scene);
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