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- Destroying Clan Rictus is no longer required as Karaz-a-Karak - Clan Eshin revisited: - Route I now has to achieve 65 reputation with two clans (instead of 78) - Route II now requires you to perform agent assassinations - Route III does not longer require destroying Karaz-a-Karak - Added support for Mixu's Legendary Lords - Averland: Threat Elimination (Mixed), Destruction (Wood Elves) and Miscellany (Craziness) - Hochland: Unification (Northern Empire), Threat Elimination (Norsca), Commercial Victory - Marienburg: Commercial Victory, Threat Elimination (Albion), Naval Supremacy - Middenland: Threat Elimination (Mixed), Unification (Northern Empire), Corruption (Ulric, Northern Empire) - Nordland: Threat Elimination (Norsca), Naval Supremacy, Commercial Victory - Ostermark: Threat Elimination (Mixed), Unification (Eastern Empire), Miscellany (Witch Hunting) - Ostland: Threat Elimination (Norsca), Expansion (Kislev), Unification (Northern Empire) - Stirland: Corruption (Sigmar, Eastern Empire), Threat Elimination, Unification (Eastern Empire) - Talabecland: Threat Elimination (Mixed), Corruption (Taal, Eastern Empire), Unification (Eastern Empire) - Wissenland: Magic Supremacy, Destruction (Vampire Counts/Tomb Kings), Edification - Fixed bugs - Destroying Clan Rictus as Karaz-a-Karak is no longer required - Clan Eshin reputation is now detected properly - Clan Skryre Workshop level is now detected properly - Technical: is_multiplayer() check has been removed, now add_first_tick_callback() is used
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